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Game Audio

How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games? 


Project areas include:

  • Using AI to generate music on-the-fly tailored to the game state

iGGi >>> People <<< relevant to this Theme:

Dr Adrián Barahona-Ríos

Dr Adrián Barahona-Ríos

iGGi Alum

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Creative Computing, Game Audio

Dr Tom Collins

Dr Tom Collins

Supervisor

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Game AI, Game Audio, Game Data, Player Research, Esports

Alex Fletcher

Alex Fletcher

iGGi Alum

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Player Research, Applied Games, Game Audio

Dimitris Menexopoulos

Dimitris Menexopoulos

iGGi PG Researcher

Available for post-PhD position

Game Audio, Creative Computing

Dr Anna Bramwell-Dicks

Dr Anna Bramwell-Dicks

Supervisor

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Game Audio, Player Research, Design & Development, Applied Games, Accessibility

Prof. Simon Colton

Prof. Simon Colton

Supervisor

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Game AI, Game Audio, Creative Computing, Accessibility, Player Research

Dr Gavin Kearney

Dr Gavin Kearney

Supervisor

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Accessibility, Applied Games, Game AI, Game Audio

Prof. Damian Murphy

Prof. Damian Murphy

Supervisor

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Creative Computing, Game Audio, Immersive Technology

Prof. Nick Bryan-Kinns

Prof. Nick Bryan-Kinns

Supervisor

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Applied Games, Creative Computing, Game Audio, Player Research

Igor Dall'Avanzi

Igor Dall'Avanzi

iGGi Alum

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Player Research, Game Audio

Dr Mariana Lopez

Dr Mariana Lopez

Supervisor

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Applied Games, Game Audio

Dr Josh Reiss

Dr Josh Reiss

Supervisor

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Creative Computing, Game AI, Game Audio

iGGi >>> Publications <<< relevant to this Theme:

RESP: Reference-guided Sequential Prompting for Visual Glitch Detection in Video Games

Y Yu, A Wiens, A Barahona-Ríos, B Wilkins, S Zadtootaghaj, N Barman, ...

arXiv preprint arXiv:2604.11082, 2026

Procedural Sonification of Environmental Phenomena for Realistic Sound Design

D Menexopoulos

International Conference on Auditory Display (ICAD), 2025

Expressive Performance Rendering for Reduced Music Repetition in Video Games

K Worrall

University of York, 2025

Exploring the Design Space of Analogue-Digital Hybrid Boardgames Using a Player-Centric Approach

T Farkas

Goldsmiths, University of London, 2024

Reflection Across AI-based Music Composition

Corey Ford, Ashley Noel-Hirst, Sara Cardinale, Jackson Loth, Pedro Sarmento, Elizabeth Wilson, Lewis Wolstanholme, Kyle Worrall, Nick Bryan-Kinns

ACM Cognition & Creativity '24, 398-412, 2024

Comparative evaluation in the wild: Systems for the expressive rendering of music

K Worrall, Z Yin, T Collins

IEEE Transactions on Artificial Intelligence, 2024

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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