Dimitris Menexopoulos
Queen Mary University of London
iGGi PG Researcher
Available for post-PhD position
Dimitris Menexopoulos, also known as Menex, is a versatile music composer, sound designer, audio technologist and multi-instrumentalist from Thessaloniki, Greece, currently based in London, UK. With an academic background in geoscience, electronic production and information experience design, he draws elements from a broad knowledge base across art, science and technology to inform his work. He has worked in film, games, XR, branding, fashion and the automotive sector for more than ten years. He is a full BAFTA member.
A description of Dimitris' research:
Procedural content generation supports the creation of rich and varied games, but audio design has not kept pace with such innovation. Often the visual aspects of every asset in the scene may be procedurally rendered, yet audio developers still largely rely on pre - recorded samples in order to carry out their tasks. However, much of the information required to determine smooth audio - visual interactions is already included in the game assets. For example, the size, shape, material and movement of assets offer potential types of data that can drive audio algorithms directly. This research explores how available graphics information in the game engine can be used to generate the sound effects produced when objects interact in real - time, by combining the affordances of procedural audio and sonification.
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