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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tom Collins

Dr Tom Collins

Supervisor

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Game AI, Game Audio, Game Data, Player Research, Esports

Dr Phoebe Hesketh

Dr Phoebe Hesketh

iGGi Alum

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Player Research, Esports

Dr Patrik Huber

Dr Patrik Huber

Supervisor

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Applied Games, Game Data, Immersive Technology, Player Research, Esports

Dr Alan Pedrassoli Chitayat

Dr Alan Pedrassoli Chitayat

iGGi Alum

Available for post-PhD position

Design & Development, Game Data, Esports

Dan Cooke

Dan Cooke

iGGi PG Researcher

Available for post-PhD position

Esports, Game Data, Player Research

Dr Jon Hook

Dr Jon Hook

Supervisor

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Applied Games, Player Research, Esports

Dr Ben Kirman

Dr Ben Kirman

Supervisor

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Player Research, Creative Computing, Design & Development, Applied Games, Esports

Dr Charles Ringer

Dr Charles Ringer

iGGi Alum

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Game AI, Game Data, Esports

Prof. Anders Drachen

Prof. Anders Drachen

Supervisor

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Player Research, Design & Development, Game Data, Esports

Dr Anne Hsu

Dr Anne Hsu

Supervisor

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Applied Games, Design & Development, Player Research, Esports

Dr Athanasios Vasileios Kokkinakis

Dr Athanasios Vasileios Kokkinakis

iGGi Alum

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Game AI, Player Research, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

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Player Research, Esports

iGGi >>> Publications <<< relevant to this Theme:

Breaking the Acoustic Barrier: An Applied Game for Supporting Spatial Audio in Mobile Extended Reality Experiences

AP CHITAYAT, J Williams, JD HOOK

ACM CHI PLAY 2026, 2026

Beyond the Spotlight: Co-Designing AI for Theatre Audience Communication

A Pedrassoli Chitayat, S Carter, BA Robertson, J Hook

Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems

AI vs. the Algorithm: Measuring success on Twitch

AP Chitayat

2025 IEEE Conference on Games (CoG), 1-8, 2025

Applying machine learning to enhance esport broadcast narratives

A Pedrassoli Chitayat

University of York, 2025

Applying and Visualising Complex Models in Esport Broadcast Coverage

A Pedrassoli Chitayat, F Block, JA Walker, A Drachen

Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024

Money laundering through video games, a criminals' playground

D Cooke, A Marshall

Forensic Science International: Digital Investigation, Volume 50, 2024, 301802, ISSN 2666-2817

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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