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Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Dominik Jeurissen

Dominik Jeurissen

iGGi PG Researcher

Game AI, Design & Development, Game Data

Dr Alan Pedrassoli Chitayat

Dr Alan Pedrassoli Chitayat

iGGi Alum

Available for post-PhD position

Design & Development, Game Data, Esports

Dr Charles Ringer

Dr Charles Ringer

iGGi Alum

Game AI, Game Data, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Player Research, Game Data, Esports

George Long

George Long

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Game Data

Dr Diego Pérez-Liébana

Dr Diego Pérez-Liébana

Supervisor

Game AI, Game Data

Dr Oliver Scholten

Dr Oliver Scholten

iGGi Alum

Game Data

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Cade McCall

Dr Cade McCall

Supervisor

Applied Games, Game Data, Player Research

Dr Søren Riis

Dr Søren Riis

Supervisor

Game AI, Game Data, Creative Computing

Dr Florence Smith Nicholls

Dr Florence Smith Nicholls

iGGi Alum

Game AI, Creative Computing, Design & Development, Game Data

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

Exploration with Foundation Models: Capabilities, Limitations, and Hybrid Approaches

R Sasso, M Conserva, D Jeurissen, P Rauber

arXiv preprint arXiv:2509.19924, 2025

Applying machine learning to enhance esport broadcast narratives

A Pedrassoli Chitayat

University of York, 2025

Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents

D Jeurissen, D Perez-Liebana, J Gow, D Cakmak, J Kwan

arXiv preprint arXiv:2403.00690, 2024

GeoPos: A Minimal Positional Encoding for Enhanced Fine-Grained Details in Image Synthesis Using Convolutional Neural Networks

M Hosseini, P Hosseini

arXiv preprint arXiv:2401.01951, 2024

Applying and Visualising Complex Models in Esport Broadcast Coverage

A Pedrassoli Chitayat, F Block, JA Walker, A Drachen

Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024

Money laundering through video games, a criminals' playground

D Cooke, A Marshall

Forensic Science International: Digital Investigation, Volume 50, 2024, 301802, ISSN 2666-2817

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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