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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi PG Researcher
Available for post-PhD position
iGGi Alum
Available for placement
D Barrios-O'Neill, C Jarvis, N Binyamini Ben Meir, C Ramirez-Figueroa
N Hammad, DCE Lin, A Smith, M Kreminski, E Harpstead, J Hammer
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems …, 2026
D Barrios-O'Neill, M Pauzner, O Kutok, O Stadnuk, N Binyamini Ben Meir, ...
M Kreminski, A Smith, J Joon Young Chung, K Son, Q Yang, SW Lee, ...
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human …, 2026
P Walker, JAD Gardner, A Ardelean, WAP Smith, B Egger
arXiv preprint arXiv:2601.14079, 2026
JAD Gardner, B Egger, WAP Smith
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2026