Dr Jeremy Gow
Queen Mary University of London
iGGi Training Coordinator
Supervisor
Jeremy Gow is a game AI researcher with a focus on computational game design, exploring ways in which AI can help us understand players and games, enhance the game development process, and contribute to the creation of game content. He has been a lecturer at EECS and a member of the Queen Mary Game AI group since 2018. He has a background in artificial intelligence and human-computer interaction research, and a PhD in AI from the University of Edinburgh.
He is particularly interested in supervising students with a game development or AI background on the following topics:
Automated playtesting and QA
AI-based game development tools
Modelling player experience
AI for the design of agents and procedural generators
Computational creativity in games
Research themes:
Game AI
Game Analytics
Game Design
Computational Creativity
Mastodon
Other links
Website
Github
Themes
-