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- iGGi Game Jam 2026 - we made it! | iGGi PhD
< Back iGGi Game Jam 2026 - we made it! iGGi successfully concluded what could potentially be its last ever Game Jam today! The number of groups this year totaled 11, creating a broad variety of games, but all based on this year’s theme: distortion -the action of distorting or the state of being distorted- -the action of giving a misleading account or impression- -change in the form of an electrical signal or sound wave during processing- As in previous Game Jams, groups could select one or two from a list of "qualifiers" to assist ideation and conceptualisation. Perhaps unsurprisingly, the most popular choice was " SurveyJunkie : Make a game using Qualtrics, Google forms or an equivalent" For the second consecutive time, the iGGi Game Jam (GJ) was running at a more leisurely pace giving groups an extra 24 hours on top of the customary 48 hour period between GJ start and submission (Tuesday to Thursday), and today's focus was entirely just on play testing, socialising and pure post-jam enjoyment. A special thank you goes to the "Friends of iGGi" who either participated in the jam actively or joined the final day's presentation session; we really appreciated your various contributions and presence: THANKS !!! Here's an overview of the games created: Game: “ Unlocked ” You have woken up in hospital after a terrible accident. You are told you have amnesia, and that using your phone again will help you remember your identity. Game: “ Micro Autochess ” In this game you will assemble an army to defeat enemy armies of increasing power within a budget. Units will fight automatically and gain mana when attacking, casting their spells when reaching maximum mana. Game: “ DisSpell ” A VR game where you draw spells over you casting grid and defeat waves of enemies; Use your hands to define shapes and throw spells! Game: “Life distorted” A (distorted) take on the French card game Smile Life. Game: “ Research Survey ” A survey to collect data that is important for research. Game: “ TOFPA ” The Office Of Public Assistance requires to comply with the agency. Should you? Game: “ Hemo-maxxing ” A game where you try and make your face as red as possible. Game: “ i believe in you my idiot son ” Password: idiotson Game: “ Tilt Wakes The Deep ” Tilt your phone to explore the dark depths of the deep sea, watch out for CuttleThulu!. Game: “Steph or Lauren?” "We hope this is an educational experience that will help iGGi differentiate between the both of us." [Link to survey for iGGi-internal use only] Game: “ Did I write this? ” Keep typing. If you stop for 60 seconds, your text distorts. Some intrusive thoughts may also appear on the screen. Don't leave or minimise the tab.. Game: “ Autobattler ” A cool game about distorted cuttlefish. Or something. Lastly, a hearty THANKS to the four PGR GJ Organisers Steph Carter, Karl Clarke, Alex Flint, Philip Smith, Toby Best and to the Supervisor GJ Organisers Jeremy Gow and Ben Kirman , and a special mention goes to the iGGi Admin Team which took care of a lot of the logistics. And last but not least, there are also the iGGi Game Jam 2026 Awards to announce: I Have a Dream Best Creative Vision For the game that brings together its art, visuals, sound, music, and/or story in a way that feels thoughtful, original, and memorable. Winner: Tilt Wakes The Deep Luiza Gossian, Dan Harborne, Francesca Foffano, Ross Fifield Nailed It Best Theme Interpretation For the game that used the jam’s theme of distortion in the clearest, smartest, or most fitting way. Winner: i believe in you my idiot son Doruk Bacı, Cameron Johnston Schrödingerror Best Bug For the bug that confused you, entertained you, or stuck in your mind for all the right (or wrong) reasons. Winner: Autobattler George Long Duct Tape & Dreams Best use of Constraints For the game that made the most of the jam’s diversifiers, showing how much can be done with very little. P.S. You can check the list of diversifiers on the Discord. Winner: TOFPA Dan Cooke, Tania Dales, Alex Flint, Filip Sroka Unexpected Item in Jamming Area Most Unexpected For the game that made you say "wait... what?" in the best possible way, leaving you pleasantly confused, amused, or both. Winner: Unlocked Tamsin Isaac, Nicole Levermore Photo Gallery - iGGi Game Jam 2026 Awards: There may or may not be another iGGi Game Jam next year, but somehow we have a feeling there just might, so: watch this space! Itch.io link to all submissions here Photo Gallery - iGGi Game Jam 2026 Moments: Previous 16 Jan 2026 Next
- News (All) | iGGi PhD
News (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi News 16 Jan 2026 iGGi Game Jam 2026 - we made it! The iGGi Game Jam 2026 successfully concluded today. With this year's theme in my mind: read on to try and get "the full picture" as best you can! Read More 10 Jul 2025 iGGi @ Develop:Brighton 2025 iGGi PGR Francesca Foffano delivered a captivating talk at Develop 2025. AND, for the 4th year running, iGGi featured on the Develop Expo with its own stand. This may have been our most successful year to date!! Read More 7 May 2025 iGGi Con 2025 - REGISTRATION NOW OPEN! We're excited to share that registrations for the upcoming iGGi Conference are now open! This year's iGGi Con takes place at the University of York, 10-11 September 2025. Read on for links and more info. Read More 12 Sept 2025 iGGi Con 2025 Successfully Concluded! The world's favourite doctoral training programme has done it again! Its annual conference was held at York this week, and It's A Wrap! Read More 8 Jul 2025 Nirit Binyamini Ben-Meir wins Best Paper Award at DIS25 iGGi PGR wins Best Paper with their work on "Domestic Cultures of Plant Care: A Moss Terrarium Probe" Read More 7 May 2025 iGGi/AIM/C4DM Spring Writing Retreat 2025 Every year, iGGi runs at least one Writing Retreat to facilitate focused writing on research and projects away from home in a tranquil environment. Read on for this time's story.. Read More 21 Aug 2025 iGGi Research Retreat "Unconference" at Darwin Lake in Derbyshire.... Read More 3 Jun 2025 UK Games Expo Birmingham For the first time running, iGGi had its own stand at the UK Games Expo in Birmingham this year! Read More 2 Apr 2025 iGGi @ GDC 2025 Six iGGis flew to California this March to attend the GDC... Six iGGis, six Blogs. Read More Load More
- Home iGGi
The EPSRC Centre for Doctoral Training in Intelligent Games & Game Intelligence (IGGI) is the world's largest PhD research in games programme. The annual IGGI conference showcases students' work. Based at Uni of York & Queen Mary Uni of London, IGGI collaborates closely with 80+ industry partners. Welcome to iGGi !!! We are a group of people doing research in games... Read More Follow us on social media: (if you musk) click - Researchers Available for Placement - click - iGGi THEMES - Game AI Game Data Design & Development Immersive Technology Esports Accessibility Creative Computing Game Audio Player Research Applied Games Check out the latest iGGi NEWS 16 January 2026 iGGi Game Jam 2026 - we made it! The iGGi Game Jam 2026 successfully concluded today. With this year's theme in my mind: read on to try and get "the full picture" as best you can! Read More iGGi GAMES iGGi COMMUNITY PG Researchers Staff Industry Partners Management Team Alumni
- iGGi Alumni
Alumni (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi Alumni Our growing community of iGGi Alumni are out there in the games industry, or in research (or, often, both), making the world a better place. We are proud to have as Alumni: Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by former Location Filter by Start Year Michael Aichmüller iGGi Alum Game AI, Applied Games Read More Dr Martin Balla iGGi Alum Game AI Read More Matt Bedder iGGi Alum Game AI Read More Dr Sebastian Berns iGGi Alum Creative Computing Read More Dr Terence Broad iGGi Alum Creative Computing, Design & Development Read More Dr Michelangelo Conserva iGGi Alum Game AI Read More Igor Dall'Avanzi iGGi Alum Player Research, Game Audio Read More Dr Cristina Dobre iGGi Alum Game AI, Immersive Technology Read More Alex Fletcher iGGi Alum Player Research, Applied Games, Game Audio Read More Dr Raluca Gaina iGGi Alum + Supervisor Game AI Read More Dr Carlos Gonzalez Diaz iGGi Alum Immersive Technology, Game AI, Design & Development, Creative Computing Read More Dr Cristina Guerrero-Romero iGGi Alum Design & Development, Game AI Read More Dr Daniel Hernandez iGGi Alum Game AI, Player Research Read More Yu-Jhen Hsu iGGi Alum Game AI, Game Data Read More Andrei Iacob iGGi Alum Player Research Read More Evgenii Kashin iGGi Alum Creative Computing Read More Dr Jozef Kulik iGGi Alum Accessibility, Player Research Read More Dr Chris Madge iGGi Alum Player Research Read More Guilherme Matos de Faria iGGi Alum Game AI Read More Dr Cristiana Pacheco iGGi Alum Creative Computing Read More Dr Nuria Peña Pérez iGGi Alum Applied Games Read More Dr Michael Saiger iGGi Alum Applied Games, Design & Development, Player Research Read More Dr Henrik Siljebråt iGGi Alum Read More Dr Evelyn Tan iGGi Alum Player Research, Esports Read More Rokas Volkovas iGGi Alum Game AI Read More Dr Piers Williams iGGi Alum Game AI Read More Pilar Zhang Qiu iGGi Alum Applied Games Read More Dr Memo Akten iGGi Alum Game AI Read More Dr Nick Ballou iGGi Alum Player Research, Game Data Read More Dr Jen Beeston iGGi Alum + Supervisor Accessibility Read More Dr Valerio Bonometti iGGi Alum Player Research Read More Dr Tom Cole iGGi Alum + Supervisor Game AI, Design & Development Read More Dr Maximilian Croissant iGGi Alum Player Research, Design & Development Read More Callum Deery iGGi Alum Design & Development, Player Research, Accessibility Read More Dr Timea Farkas iGGi Alum Player Research, Creative Computing, Immersive Technology Read More Dr Charline Foch iGGi Alum Player Research, Design & Development Read More Janet Gibbs iGGi Alum Read More Dr James Goodman iGGi Alum Game AI, Design & Development Read More Dr David Gundry iGGi Alum Applied Games Read More Dr Phoebe Hesketh iGGi Alum Player Research, Esports Read More Sam Hughes iGGi Alum Player Research Read More Dr Yizhao Jin iGGi Alum Game AI Read More Dr Adam Katona iGGi Alum Game AI Read More Dr Shringi Kumari iGGi Alum Player Research Read More Emily Marriott iGGi Alum Player Research Read More Dr Mihail Morosan iGGi Alum Game AI, Design & Development, Player Research Read More Dr Alan Pedrassoli Chitayat iGGi Alum Available for post-PhD position Design & Development, Game Data, Esports Read More Dr Dino Ratcliffe iGGi Alum Game AI Read More Dr Oliver Scholten iGGi Alum Game Data Read More Dr Ryan Spick iGGi Alum Game AI Read More Dr Ozan Vardal iGGi Alum Design & Development, Game Data, Esports Read More Dr Joseph Walton-Rivers iGGi Alum Player Research Read More Dr Kyle Worrall iGGi Alum Available for post-PhD position Game Audio, Creative Computing Read More Dr Myat Aung iGGi Alum Game AI Read More Dr Adrián Barahona-Ríos iGGi Alum Creative Computing, Game Audio Read More Dr Daniel Berio iGGi Alum Game AI Read More Dr Ivan Bravi iGGi Alum Game AI, Player Research Read More Dr Tara Collingwoode-Williams iGGi Alum Player Research, Applied Games Read More Dr Joe Cutting iGGi Alum + Supervisor Player Research, Applied Games, Design & Development Read More Dr Kevin Denamganaï iGGi Alum Available for post-PhD position Game AI Read More Luke Farrar iGGi Alum Immersive Technology Read More Dr Madeleine Frister iGGi Alum Design & Development, Player Research Read More Dr Daniel Gomme iGGi Alum Game AI, Player Research, Design & Development Read More Dr Christian Guckelsberger iGGi Alum + Supervisor Game AI Read More Dr Thryn Henderson iGGi Alum Design & Development Read More Rob Homewood iGGi Alum Player Research Read More Dr Nathan Hughes iGGi Alum Player Research Read More Dr Nathan John iGGi Alum Game AI, Design & Development Read More Dr Athanasios Vasileios Kokkinakis iGGi Alum Game AI, Player Research, Esports Read More Dr Laura Helsby iGGi Alum Player Research, Applied Games Read More Andrew Martin iGGi Alum Game AI Read More Dr Sokol Murturi iGGi Alum Game AI Read More Dr Elena Gordon-Petrovskaya iGGi Alum Player Research Read More Dr Charles Ringer iGGi Alum Game AI, Game Data, Esports Read More Lisa Sha Li iGGi Alum Player Research Read More Stefan Stoican iGGi Alum Game AI Read More Lizzie Vialls iGGi Alum Game AI Read More Dr Matthew Whitby iGGi Alum Player Research, Design & Development Read More Peter York iGGi Alum Game AI, Esports Read More
- iGGi Team
iGGi Team (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. The iGGi Team (Management Team) Meet the iGGi Team! The iGGi Team consists of the Management Team (managers/administrators and co-investigators) as well as independent assessors who are external to the current iGGi universities (QMUL/York). It also includes representatives of university partners of the first iGGi funding round (2014-2018) during which Goldsmiths and the University of Essex recruited 5 cohorts of PGRs - some of these PGRs are still active. The iGGi Team is ensuring the deliverance and smooth running of the iGGi Programme in the way it was envisaged in the iGGi (grant) bid. The Team's daily tasks center around supporting the iGGi PGRs on their journey to completing their PhD, and on building and fostering the iGGi Community. Filter by Location iGGi Staff / Externals Filter by Role Title - All Staff - Prof. Paul Cairns iGGi Chair University of York Chair of iGGi and iGGi lead at UoY; iGGi management + leadership; iGGi finances + decision making; focus on iGGi-internal matters; management of local staff + administration Read More Susanne Binder iGGi Manager Queen Mary University of London Manager of iGGi at QMUL; local iGGi PGR admin; Industry liaison; PGR Pastoral care; iGGi-local finances; PR and website/social media, events & training; Supervisor community Read More Dr Raluca Gaina iGGi Outreach Coordinator Queen Mary University of London Outreach; ensures that iGGi papers + other publications reach the widest audience possible; events organisation Read More Dr Laurissa Tokarchuk iGGi Research Collaboration Coordinator Queen Mary University of London Research Collaboration for iGGi at QMUL; PGR + supervisor collaborations/KE; general chair for QMUL iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Prof. Simon Colton iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; Impact Lead; maintaining the iGGi "Vision" Read More Prof. Richard Bartle iGGi Co-Investigator University of Essex iGGi Co-Investigator at Essex; local management and contact point; Industry Liaison Read More Prof. Sebastian Deterding iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More Prof. Peter Cowling iGGi Director Queen Mary University of London iGGi grant winner (PI) 2014 and 2019; Director of iGGi and iGGi lead at QMUL; iGGi vision, strategy + leadership; focus on external iGGi relations, especially Games Industry; delivery of the "iGGi vision"; management of local staff + administration Read More Dr Jeremy Gow iGGi Training Coordinator Queen Mary University of London iGGi Training Coordinator at QMUL; module content + delivery of training; approval of individual training needs; supervisor/researcher relations + 1st contact point for pastoral care Read More Dr Diego Pérez-Liébana iGGi Industry Liaison Queen Mary University of London Industry Liaison for iGGi at QMUL; industry collaborations, placements and related approvals/reports Read More Dr Debbie Maxwell iGGi Research Collaboration Coordinator University of York Research Collaboration for iGGi at UoY; PGR + supervisor collaborations/KE; general chair for UoY iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Helen Tilbrook iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR recruitment admin; progression monitoring; alumni; PGR support Read More Prof. William Latham iGGi Co-Investigator Goldsmiths iGGi Co-Investigator at Goldsmiths; local management + contact point; Industry Liaison Read More Oliver Roughton iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR support Read More David Hull iGGi Manager University of York Manager of iGGi at UoY; local & global iGGi PGR admin; PGR recruitment; PGR Pastoral care; iGGi-global finances; iGGi community; events & training; EPSRC reporting Read More Dr Ben Kirman iGGi Training Coordinator University of York iGGi Training Coordinator at UoY; module content + delivery of training; approval of individual training needs; supervisor/researcher relations + 1st contact point for pastoral care Read More Dr James Walker iGGi Industry Liaison University of York Industry Liaison for iGGi at UoY; industry collaborations, placements and related approvals/reports Read More Prof. Simon Lucas iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; QMUL Game AI Group Chair; Turing Institute + DERI liaison; QMUL staff and resource issues; maintaining the iGGi “Vision” Read More Shopna Begum iGGi Administrator Queen Mary University of London Administrator for iGGi at QMUL; general admin; PGR travel/room bookings; research expenses + purchases; progression monitoring; newsletter; local PGR support; events support Read More Dr Catherine Flick iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More
- iGGi @ Develop:Brighton | iGGi PhD
iGGi @ Develop:Brighton iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi @ Develop:Brighton Talk to us at Develop:Brighton! >>> Stand B12 on the Expo floor
- Year 1 iGGi PGRs
iGGi Year 1 Researchers iGGi PG Researchers - 2023 start Here is the listing of iGGi PhD Researchers who started in September 2023. This is iGGi's last ever cohort. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Game AI Game Data Immersive Technology Player Research Filter by Location Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Ross Fifield iGGi PG Researcher Available for placement Player Research Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for placement Game AI, Game Data Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Filip Sroka iGGi PG Researcher Game AI, Applied Games, Immersive Technology Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Tamsin Isaac iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Connor Watts iGGi PG Researcher Game AI Read More
- PGRs Available for Placement
PGR for Placement iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi PG Researchers Available for Placement or Seeking Post-PhD Position The iGGi Programme includes that each PG Researcher (PGR) on the iGGi Programme will spend a minimum of 8 weeks, but typically around 3-6 months, on placement in the games industry. Companies who have worked with IGGI researchers on knowledge exchange placements include big players such as Google Deep Mind, Microsoft, and Sony, but also a number of SMEs like Splash Damage, Revolution Software, Ninja Theory, and Die Gute Fabrik Story Tech. Some PGRs choose to go on more than one placement with either the same or different companies. The listing below shows PGRs who are currently available for placement. Additionally, you can also find Researchers who are close to completing their doctorate and are looking for Post-PhD Positions in either Industry or Academia. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location Filter by Start Year Filter by placement/work status Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Steph Carter iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research, Accessibility, Game Data Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Ross Fifield iGGi PG Researcher Available for placement Player Research Read More Tamsin Isaac iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Dimitris Menexopoulos iGGi PG Researcher Available for post-PhD position Game Audio, Creative Computing Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Prasad Sandbhor iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Luiza Gossian iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Oliver Withington iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More Nirit Binyamini Ben Meir iGGi PG Researcher Available for placement Applied Games, Design & Development, Creative Computing Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Rory Davidson iGGi PG Researcher Available for post-PhD position Player Research, Applied Games, Design & Development Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Dr Laura Helsby iGGi Alum Player Research, Applied Games Read More George Long iGGi PG Researcher Available for placement Game AI, Design & Development, Game Data Read More Sahar Mirhadi iGGi PG Researcher Available for post-PhD position Player Research Read More Dr Alan Pedrassoli Chitayat iGGi Alum Available for post-PhD position Design & Development, Game Data, Esports Read More Amy Smith iGGi PG Researcher Available for post-PhD position Creative Computing, Player Research Read More Sunny Thaicharoen iGGi PG Researcher Available for post-PhD position Player Research, Game Data, Esports Read More Dr Kyle Worrall iGGi Alum Available for post-PhD position Game Audio, Creative Computing Read More Toby Best iGGi PG Researcher Available for placement Game AI, Design & Development, Player Research Read More Dan Cooke iGGi PG Researcher Available for placement Esports, Game Data, Player Research Read More Dr Kevin Denamganaï iGGi Alum Available for post-PhD position Game AI Read More Francesca Foffano iGGi PG Researcher Available for post-PhD position Player Research Read More Bobby Khaleque iGGi PG Researcher Available for post-PhD position Creative Computing, Game AI Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Sarah Masters iGGi PG Researcher Available for post-PhD position Applied Games, Design & Development, Player Research Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Younès Rabii iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Tom Wells iGGi PG Researcher Available for placement Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for placement Game AI, Game Data Read More
- iGGi Staff
Staff (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Staff Staff involved in iGGi include the Supervisors of the iGGi PGRs, the iGGi Co-Investigators (i.e., academic members of staff who have specific roles within iGGi), and the iGGi Admin Team members. All of these people form part of the wider support network for iGGi PGRs. Our 60+ supervisors draw on close links to games industry/related academia, and are conducting interdisciplinary research in areas such as: Understanding player experience, games user research, and game analytics Game audio and music Using games and gamification to support wellbeing, learning, or social change Using esports and other game data to study human behaviour and psychology Interaction, user experience and learning design for games Using machine learning (ML) and other forms of artificial intelligence (AI) to create interesting, fun, believable game agents Augmented creativity tools that support game designers and developers, e.g. procedural content generation, AI-assisted game design and testing Using ideas from game AI to improve real-world decision making beyond games Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location All Staff / iGGi Staff / Externals Filter by Role Type - iGGi Management - Prof. David Adger Supervisor Queen Mary University of London Creative Computing Read More Prof. David Beer Supervisor University of York Player Research, Applied Games, Creative Computing, Game Data, Game AI Read More - iGGi Management - Susanne Binder iGGi Admin Queen Mary University of London Read More Prof. Nick Bryan-Kinns Supervisor Queen Mary University of London Applied Games, Creative Computing, Game Audio, Player Research Read More Dr Guifen Chen Supervisor Queen Mary University of London Creative Computing, Design & Development, Immersive Technology, Player Research Read More - iGGi Management - Prof. Simon Colton Supervisor Queen Mary University of London Game AI, Game Audio, Creative Computing, Accessibility, Player Research Read More - iGGi Management - Prof. Peter Cowling Supervisor Queen Mary University of London Game AI, Applied Games, Design & Development Read More - iGGi Management - Prof. Sebastian Deterding Supervisor Applied Games, Creative Computing, Design & Development, Player Research Read More Dr Abi Evans Supervisor University of York Design & Development, Immersive Technology, Player Research Read More Dr Dan Franks Supervisor University of York Game AI, Game Data Read More - iGGi Management - Dr Jeremy Gow Supervisor Queen Mary University of London Game AI, Creative Computing, Design & Development, Game Data Read More Dr Zoe Handley Supervisor University of York Read More Dr Anne Hsu Supervisor Queen Mary University of London Applied Games, Design & Development, Player Research, Esports Read More Dr Jo Iacovides Supervisor University of York Applied Games, Design & Development, Player Research Read More Dr Yul HR Kang Supervisor Queen Mary University of London Game AI, Player Research, Creative Computing, Immersive Technology Read More - iGGi Management - Prof. William Latham Supervisor Goldsmiths Creative Computing, Immersive Technology Read More - iGGi Management - Prof. Simon Lucas Supervisor Queen Mary University of London Game AI Read More - iGGi Management - Dr Debbie Maxwell Supervisor University of York Applied Games, Player Research, Design & Development Read More Prof. Damian Murphy Supervisor University of York Creative Computing, Game Audio, Immersive Technology Read More - iGGi Management - Dr Diego Pérez-Liébana Supervisor Queen Mary University of London Game AI, Game Data Read More Dr Paulo Rauber Supervisor Queen Mary University of London Game AI Read More Dr Luca Rossi Supervisor Queen Mary University of London Game AI, Game Data Read More Dr Ahmed M. A. Sayed Supervisor Queen Mary University of London Creative Computing, Design & Development, Player Research, Game AI, Game Data Read More Dr William Smith Supervisor University of York Creative Computing, Design & Development, Game AI, Player Research Read More - iGGi Management - Dr Laurissa Tokarchuk Supervisor Queen Mary University of London Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI Read More - iGGi Management - Dr James Walker Supervisor University of York Game AI, Game Data, Creative Computing, Esports Read More Dr Poonam Yadav Supervisor University of York Design & Development, Game Data, Esports Read More Dr David Zendle Supervisor University of York Game Data, Player Research Read More Dr Mathieu Barthet Supervisor Queen Mary University of London Game AI, Game Audio Read More Dr Jen Beeston iGGi Alum + Supervisor University of York Accessibility Read More Dr Adrian Bors Supervisor University of York Game AI Read More - iGGi Management - Prof. Paul Cairns Supervisor University of York Applied Games, Player Research, Accessibility, Game Data Read More Dr Tom Cole iGGi Alum + Supervisor Game AI, Design & Development Read More Dr Anthony Constantinou Supervisor Queen Mary University of London Game AI Read More Dr Joe Cutting iGGi Alum + Supervisor University of York Player Research, Applied Games, Design & Development Read More Dr Gaetano Dimita Supervisor Queen Mary University of London Applied Games, Creative Computing, Game AI, Player Research, Esports Read More Dr Ildar Farkhatdinov Supervisor Queen Mary University of London Design & Development, Game AI, Immersive Technology, Player Research Read More Dr Raluca Gaina iGGi Alum + Supervisor Queen Mary University of London Game AI Read More Dr Claudio Guarnera Supervisor University of York Applied Games, Creative Computing Read More Dr Miles Hansard Supervisor Queen Mary University of London Game AI, Immersive Technology, Design & Development, Game Data Read More Dr Patrik Huber Supervisor University of York Applied Games, Game Data, Immersive Technology, Player Research, Esports Read More Dr Mona Jaber Supervisor Applied Games, Game AI, Accessibility Read More Dr Gavin Kearney Supervisor University of York Accessibility, Applied Games, Game AI, Game Audio Read More Dr Pengcheng Liu Supervisor Queen Mary University of London Game AI, Immersive Technology, Applied Games Read More Dr Agnieszka Lyons Supervisor Queen Mary University of London Player Research Read More Dr Cade McCall Supervisor University of York Applied Games, Game Data, Player Research Read More Dr Changjae Oh Supervisor Queen Mary University of London Game AI, Applied Games Read More Prof. Massimo Poesio Supervisor Queen Mary University of London Applied Games, Game AI Read More Dr Josh Reiss Supervisor Queen Mary University of London Creative Computing, Game AI, Game Audio Read More - iGGi Management - Oliver Roughton iGGi Admin University of York Read More Dr Siamak Shahandashti Supervisor University of York Applied Games Read More Dr Tony Stockman Supervisor Queen Mary University of London Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports Read More Prof. Marian Ursu Supervisor Goldsmiths Player Research, Creative Computing Read More Dr Sarah West Supervisor University of York Player Research, Accessibility, Design & Development Read More Dr Yongxin Yang Supervisor Queen Mary University of London Game AI, Applied Games, Game Data Read More - iGGi Management - Prof. Richard Bartle Supervisor University of Essex Design & Development, Game AI, Player Research Read More - iGGi Management - Shopna Begum iGGi Admin Queen Mary University of London Read More Dr Anna Bramwell-Dicks Supervisor University of York Game Audio, Player Research, Design & Development, Applied Games, Accessibility Read More Dr Ignacio Castro Supervisor Queen Mary University of London Game AI, Applied Games, Player Research, Game Data Read More Dr Tom Collins Supervisor University of York Game AI, Game Audio, Game Data, Player Research, Esports Read More Dr Mike Cook Supervisor Game AI, Design & Development, Creative Computing Read More Dr Alena Denisova Supervisor University of York Applied Games, Player Research, Design & Development Read More Prof. Anders Drachen Supervisor Player Research, Design & Development, Game Data, Esports Read More - iGGi Management - Dr Catherine Flick Supervisor Accessibility, Applied Games, Player Research Read More Dr Lina Gega Supervisor University of York Applied Games, Player Research Read More Dr Christian Guckelsberger iGGi Alum + Supervisor Queen Mary University of London Game AI Read More Dr Jon Hook Supervisor University of York Applied Games, Player Research, Esports Read More - iGGi Management - David Hull iGGi Admin University of York Read More Dr Lorenzo Jamone Supervisor Queen Mary University of London Applied Games, Creative Computing Read More - iGGi Management - Dr Ben Kirman Supervisor University of York Player Research, Creative Computing, Design & Development, Applied Games, Esports Read More Dr Mariana Lopez Supervisor University of York Applied Games, Game Audio Read More Dr Athen Ma Supervisor Queen Mary University of London Player Research, Game Data Read More Dr Fiona McNab Supervisor University of York Applied Games Read More Prof. Nick Pears Supervisor University of York Game AI, Creative Computing Read More Prof. Matthew Purver Supervisor Queen Mary University of London Creative Computing, Game AI Read More Dr Søren Riis Supervisor Queen Mary University of London Game AI, Game Data, Creative Computing Read More Prof. Mark Sandler Supervisor Queen Mary University of London Game Audio Read More Prof. Greg Slabaugh Supervisor Queen Mary University of London Applied Games, Creative Computing, Immersive Technology Read More - iGGi Management - Helen Tilbrook iGGi Admin University of York Read More Prof. Alex Wade Supervisor University of York Player Research, Applied Games, Creative Computing, Game Data, Esports Read More Dr Andrew James Wood Supervisor University of York Applied Games, Design & Development, Game Data Read More Dr Shanxin Yuan Supervisor Queen Mary University of London Creative Computing, Immersive Technology, Applied Games, Game AI, Player Research Read More
- WiGGi | iGGi PhD
We are "Welcoming inclusive Games & Games inclusivity (WiGGi). Our members are staff and students working within the iGGi programme, which is an interdisciplinary team of researchers working in video games research. iGGi WiGGi - Welcoming inclusive Games and Games inclusivity - Introducing WiGGi We are Welcoming inclusive Games and Games inclusivity (WiGGi). We strongly believe that working in video games, whether that be in an academic setting or in industry, should be an inclusive and friendly environment where underrepresented groups (ethnic or cultural minorities, minority genders, religious background etc) especially can thrive and be heard. WiGGi holds the advocacy for these underrepresented groups in video games at the forefront of its agenda, making sure that events we plan, organisations we partner with and the topics we address are topical and engaging for people of a range of backgrounds. Our members are staff and students working within the iGGi programme, which is an interdisciplinary team of researchers working in video games research. We hold meetings every Wednesday, as well as roundtable discussions we call ‘Firesides’ every so often to talk with a range of people about a given relevant topic. For example, one of our Firesides discussed ‘Video games for positive change’. Get involved We would love to partner with more organisations that share a similar goal, or invite in more video game researchers or industry to take part in our events. If you would like to know more or get involved in some way, please contact us via our email: . WiGGi Members Tania Dales Tamsin Isaac Susanne Binder Prakriti Nayak Océane Lissillour Nicole Levermore Lauren Winter Dr Raluca Gaina Alex Flint BLOG Fireside Chat on Video Games for Positive Change Our most recent fireside discussed ‘Video games for positive change’. Our fireside chat on video games for social change was an engaging and thought-provoking discussion. We delved deeply into the representation of women in video games and explored how these portrayals impact our gaming experiences. This focus sparked an exchange of diverse perspectives, highlighting how inclusive representation can shape and transform player engagement. Each participant brought unique insights on how characters and narratives influence players’ connection to games and reflect broader social themes. Through this dialogue, we gained a richer understanding of how thoughtfully crafted games can inspire change and foster empathy, creating a more inclusive gaming culture for everyone.
- iGGi Research Retreat "Unconference" | iGGi PhD
< Back iGGi Research Retreat "Unconference" For the second year running, we've assembled a group of 30 people at a remote Holiday Village near Matlock (Derbyshire) to connect individuals over their shared research interests, and to exchange ideas and experiences. The retreat spanned over 4 days (3 nights), and participants were made up of 16 iGGi PG Researchers, 2 iGGi Alumni, 9 Games Industry Members, 2 iGGi Academic Supervisors, and 1 iGGi Admin. The format: The first session of the day is always a "pitching" session. Each participant can put forward the topics they would like to see investigated and invite other participants to join their group. Groups with at least 2 members then retreat to a breakout space on site (e.g., their cottage's living room, outdoors seating, the common room) to work on their project for the rest of that day. The day's results are shared with everyone in the evening, and a larger, more detailed presentation is held on the last day before event close. This year, we had set simple rules as to who can pitch ideas on each day in order to give everyone a fair chance for gathering a group and to foster the creation of new connections. Some of the groups' outcome has been made available in summarised format via these dedicated pages/articles ! Given the enthusiastic feedback we've so far received, we aim to run a similar retreat in 2026, and we're already excited for it! iGGi Unconference Group Outcomes (List) Previous 21 Aug 2025 Next
- iGGi @ Develop:Brighton 2025 | iGGi PhD
< Back iGGi @ Develop:Brighton 2025 What an exceedingly exciting Develop we had this year! With 24 sponsored/official iGGi PG Researchers and Staff, and a fair few Alumni/soon-to-be Alumni, iGGi's presence confidently reached the count of 30. Here are some of iGGi's highlights: The iGGi Stand on the Develop Expo Floor With above-average footfall compared to previous times, the iGGi stand proved to be busy and popular this year. Visitors to the stand included familiar, friendly faces (big thanks to all of those "Friends of iGGi" who managed to drop by!), games industry folks who were new to the idea of iGGi and interested to hear about potential collaboration with iGGi , and then there were also those who thought about pursuing games further on an academic pathway . In summary, many vivid conversations were had, and regardless of whether they were future-opportunity-focused or more just-in-the-moment, we enjoyed them all! Displays at the stand were: "Exploring Human Behaviour in Social Virtual Reality" by Karl Clarke "Interactive Tool to Explore Different Playstyles in MicroRTS" by Ruizhe "Jay" Yu Xia "Detachment Undone" by Luiza Gossian "Future Factory - a Card Game" by Prasad Sandbhor An invitation for Indie Devs of Narrative Games to participate in a focus-study by Alex Flint Our this year's showcase video and " iGGi @ Develop " lookup iGGi Speaker at Develop This year, we were thrilled to hear Francesca Foffano's presentation on Player Emotional Design where she talked about how we experience emotions best design practices emotional design design solutions for Emotional Accessibility If you missed the talk or you would like to recap, Francesca shared the slides and you can find them under this link . iGGi Speaker at the Game A11y Gathering The Game A11y Gathering was a satellite event to Develop and organisers included iGGi Alum Jozef Kulik , last year's iGGi Con Keynote Cari Watterton, and Mollie Evans (Nothing Without Us). The second iteration of this game-accessibility-focused micro conference was sponsored by Sony Interactive Entertainment PlayStation Studios, Games User Research, PlaytestCloud, Scopely, and hosted at Unity Technologies. Like last year, it brought together developers and advocates from across the industry to discuss accessibility in games. Notably, iGGi PG Researcher Steph Carter was a speaker at the event. Steph's presentation was titled "Why Words Matter: Accessible Language in Games" and discussed how the words we use - whether in menus, dialogue, or instructions - shape how players understand and interact with game worlds. Steph shared why language is a crucial part of games accessibility, drawing on their experience as a neurodivergent player, an accessibility consultant and linguistics specialist. Quite a few of the other iGGi PGRs also attended the event and found it very instructive in its practical focus. Big thank you to organisers, sponsors and hosts, for putting on this fabulous event! >>> PICTURES TO FOLLOW Develop Impressions In comparison to last year's slightly subdued vibes and despite the fact that we've still not seen the end of incoming waves of layoffs (e.g., Microsoft), this year's atmosphere felt relaxed and cautiously optimistic. The sunny weather certainly helped! Two of the iGGis in particular struck lucky during the Develop Expo and won things at other stands. Namely a PS5 (in the raffle from GamesAid ) and a Packman Machine (in a contest at Big Games Machine ) After three days of full-on networking, it was finally time for a bit of chillin by the beach. The week left us looking forward to next year already! See you again in 2026, Brighton! Previous 10 Jul 2025 Next







