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Player Research

How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them? 


Project areas include:

  • Understanding and measuring player experience and motivation

  • Using tools from neuroscience and psychology to understand emotion in game players

  • Obtaining game player feedback without breaking immersion

iGGi >>> People <<< relevant to this Theme:

Dr Sarah West

Dr Sarah West

Supervisor

Player Research, Accessibility, Design & Development

Dr Shanxin Yuan

Dr Shanxin Yuan

Supervisor

Creative Computing, Immersive Technology, Applied Games, Game AI, Player Research

Dr Matthew Whitby

Dr Matthew Whitby

iGGi Alum

Player Research, Design & Development

Dr David Zendle

Dr David Zendle

Supervisor

Game Data, Player Research

Lauren Winter

Lauren Winter

iGGi PG Researcher

Design & Development, Player Research

iGGi >>> Publications <<< relevant to this Theme:

Navigating the Lines: Towards a Multi-Perspective Approach on Videogame Monetisation

P Declerck, B Dupont, E Grosemans, E Petrovskaya, M Geudens, M Sas, ...

DiGRA2023, Location: Seville, Spain, 2023

Radical Alternate Futurescoping: Solarpunk versus Grimdark

P Sandbhor, S Masters

Mindtrek '23: Proceedings of the 26th International Academic Mindtrek Conference, October 2023, Pages 298–301

The Basic Needs in Games (BANG) Model of Video Game Play and Mental Health

N Ballou, S Deterding

Preprint. PsyArXiv. https://doi. org/10.31234/osf. io/6vedg, 2023

Development of the Brief Open Research Survey (BORS) to measure awareness and uptake of Open Research practices

Emma Norris, Kait Clark, Marcus Munafo, Nick Ballou, et al

OSF, 0

When Games Become Inaccessible: A Constructive Grounded Theory on Stuckness in Videogames

F Foffano

Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

Four grand challenges for video game effects scholars: How digital trace data can improve the way we study games

D Zendle, N Ballou, J Cutting, E Petrovskaya

PsyArXiv, 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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