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Player Research

How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them? 


Project areas include:

  • Understanding and measuring player experience and motivation

  • Using tools from neuroscience and psychology to understand emotion in game players

  • Obtaining game player feedback without breaking immersion

iGGi >>> People <<< relevant to this Theme:

Doruk Balcı

Doruk Balcı

iGGi PG Researcher

Design & Development, Player Research

Prof. David Beer

Prof. David Beer

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Game AI

Dr Anna Bramwell-Dicks

Dr Anna Bramwell-Dicks

Supervisor

Game Audio, Player Research, Design & Development, Applied Games, Accessibility

Prof. Paul Cairns

Prof. Paul Cairns

Supervisor

Applied Games, Player Research, Accessibility, Game Data

Dr Nick Ballou

Dr Nick Ballou

iGGi Alum

Player Research, Game Data

Toby Best

Toby Best

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Player Research

Dr Ivan Bravi

Dr Ivan Bravi

iGGi Alum

Game AI, Player Research

Steph Carter

Steph Carter

iGGi PG Researcher

Available for placement

Applied Games, Design & Development, Player Research, Accessibility, Game Data

Prof. Richard Bartle

Prof. Richard Bartle

Supervisor

Design & Development, Game AI, Player Research

Dr Valerio Bonometti

Dr Valerio Bonometti

iGGi Alum

Player Research

Prof. Nick Bryan-Kinns

Prof. Nick Bryan-Kinns

Supervisor

Applied Games, Creative Computing, Game Audio, Player Research

Dr Ignacio Castro

Dr Ignacio Castro

Supervisor

Game AI, Applied Games, Player Research, Game Data

iGGi >>> Publications <<< relevant to this Theme:

Cross-cultural patterns in mobile playtime: an analysis of ͷͷ; billion hours of human data

D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen

Scientific Reports 13 (1)

The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games

E Petrovskaya, D Zendle

Royal Society Open Science 10 (1), 221129, 2023

Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data

D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen

Scientific reports 13 (1), 386, 2023

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play

J Villareale, G Cimolino, D Gomme

Proceedings of the 18th International Conference on the Foundations of '�, 2023

Learnings from the case Maple Refugee: A dystopian story of free-to-play, probability, and gamer consumer activism.

S Park, LY Xiao, M Denoo, E Grosemans, E Petrovskaya, N Ballou

Nordic DiGRA 2023, Location: Uppsala, Sweden, 2023

Pinpointing the problem: Providing page numbers for citations as a crucial part of open science

LY Xiao, N Ballou

OSF Preprints, 0

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