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How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
Project areas include:
Using AI to generate music on-the-fly tailored to the game state
Supervisor
iGGi PG Researcher
Available for post-PhD position
T Farkas, NGJ Hughes, R Fiebrink
Proceedings of the ACM on Human-Computer Interaction (CHI PLAY), 2024
A Barahona-Rios
University of York, 2023
K Worrall, T Collins
IEEE Transactions on Games, 2023
D Menexopoulos, P Pestana, J Reiss
Journal of the Audio Engineering Society, 826-848, 2023
S Pauletto, A Barahona-Rios, V Madaghiele, Y Seznec
Sound and Music Computing Conference, 2023
T Farkas, A Denisova, S Wiseman, R Fiebrink
CHI Conference on Human Factors in Computing Systems, 1-13, 2022