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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

The Effect of State Representations in Sequential Sensory Prediction: Introducing the Shape Sequence Task

H Siljebrat, A Pickering

Proceedings of the 42nd Annual Conference of the Cognitive Science Society, issue 42, pp 2096-2102, 2020

Does it matter how well I know what you’re thinking? Opponent Modelling in an RTS game

J Goodman, S Lucas

2020 IEEE Congress on Evolutionary Computation (CEC), 1-8, 2020

MCTS Pruning in Turn-Based Strategy Games.

YJ Hsu, DP Liebana

AIIDE Workshops, 2020

Rolling Horizon Co-evolution in Two-player General Video Game Playing

C Ringer, C Pacheco, GC Dobre, D Perez-Liebana

Proceedings of the AISB Symposium on AI & Games

Action Selection in the Creative Systems Framework

S Linkola, C Guckelsberger, A Kantosalo

Proceedings of the Eleventh International Conference on Computational Creativity, 2020

DAX: Data-Driven Audience Experiences in Esports

A Kokkinakis, SP Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, P York, AP Chitayat, A Coates, D Slawson, P Hughes, N Hardie, B Kirman, JD Hook, A Drachen, M Ursu, FO Block

Proceedings of the 2020 ACM International Conference on Interactive Media Experiences, pp 94-105, 2020

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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