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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Michael Aichmüller

Michael Aichmüller

iGGi Alum

Game AI, Applied Games

Martin Balla

Martin Balla

iGGi PG Researcher

Available for post-PhD position

Game AI

Matt Bedder

Matt Bedder

iGGi Alum

Game AI

Toby Best

Toby Best

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Player Research

Dr Memo Akten

Dr Memo Akten

iGGi Alum

Game AI

Dr Mathieu Barthet

Dr Mathieu Barthet

Supervisor

Game AI, Game Audio

Prof. David Beer

Prof. David Beer

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Game AI

Dr Adrian Bors

Dr Adrian Bors

Supervisor

Game AI

Dr Myat Aung

Dr Myat Aung

iGGi Alum

Game AI

Prof. Richard Bartle

Prof. Richard Bartle

Supervisor

Design & Development, Game AI, Player Research

Dr Daniel Berio

Dr Daniel Berio

iGGi Alum

Game AI

Dr Ivan Bravi

Dr Ivan Bravi

iGGi Alum

Game AI, Player Research

iGGi >>> Publications <<< relevant to this Theme:

Different rules for binocular combination of luminance flicker in cortical and subcortical pathways

FG Segala, A Bruno, MT Aung, AR Wade, DH Baker

bioRxiv, 2023.01. 11.523568, 2023

Posterior Sampling for Deep Reinforcement Learning

R Sasso, M Conserva, P Rauber

arXiv preprint arXiv:2305.00477, 2023

PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games

M Balla, GEM Long, D Jeurissen, J Goodman, RD Gaina, D Perez-Liebana

IEEE Conference on Games

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play

J Villareale, G Cimolino, D Gomme

Proceedings of the 18th International Conference on the Foundations of '�, 2023

Beyond Playing to Win: Creating a Team of Agents with Distinct Behaviours for Automated Gameplay

C Guerrero-Romero, S Lucas, D Perez-Liebana

IEEE Transactions on Games, 2023

Visual Referential Games Further the Emergence of Disentangled Representations

K Denamganaï, S Missaoui, JA Walker

arXiv preprint arXiv:2304.14511, 2023

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