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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Why Choose You?-Exploring Attitudes Towards Starter Pokémon

T Best, YJ Hsu

IFIP Conference on Human-Computer Interaction, p.595-601, 2023

Joint action loss for proximal policy optimization

Xiulei Song, Yizhao Jin, Greg Slabaugh, Simon Lucas

arXiv preprint arXiv:2301.10919, 2023

Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence

T Lawton, P Morgan, Z Porter, S Hickey, A Cunningham, N Hughes, ...

Authorea Preprints, 2023

A FAIR catalog of ontology-driven conceptual models

TP Sales, PPF Barcelos, CM Fonseca, IV Souza, E Romanenko, J Kritz ...

Data & Knowledge Engineering, vol 147

PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games

M Balla, GEM Long, D Jeurissen, J Goodman, RD Gaina, D Perez-Liebana

IEEE Conference on Games

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play

J Villareale, G Cimolino, D Gomme

Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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