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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tony Stockman

Dr Tony Stockman

Supervisor

Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

Player Research, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

iGGi >>> Publications <<< relevant to this Theme:

WARDS: Modelling the Worth of Vision in MOBA's

AP Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ...

Science and Information Conference, 63-81, 2020

Naive mesh-to-mesh coloured model generation using 3D GANs

R Spick, S Demediuk, J Alfred Walker

Proceedings of the Australasian computer science week multiconference, 1-6, 2020

Automatic Generation of Text for Match Recaps using Esport Caster Commentaries

O Olarewaju, AV Kokkinakis, S Demediuk, J Roberstson, I Nölle, S Patra, D Slawson, AP Chitayat, A Coates, B Kirman, A Drachen, M Ursu, F Block, J Hook

CS & IT Conference Proceedings 10 (18), 2020

Modelling early user-game interactions for joint estimation of survival time and churn probability

V Bonometti, C Ringer, M Hall, AR Wade, A Drachen

2019 IEEE Conference on Games (CoG), 1-8, 2019

Time to die: Death prediction in dota 2 using deep learning

A Katona, R Spick, VJ Hodge, S Demediuk, F Block, A Drachen, ...

2019 IEEE Conference on Games (CoG), 1-8, 2019

Multimodal joint emotion and game context recognition in league of legends livestreams

C Ringer, JA Walker, MA Nicolaou

2019 IEEE Conference on Games (CoG), 1-8, 2019

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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