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Design & Development

How might we advance game-making with new design and development insights, methods, tools, and techniques? 


Project areas include:

  • Integrating the physical and the digital in games

  • Co-designing games with players who lack technical expertise

  • Designing and understanding the impact of persuasive games

iGGi >>> People <<< relevant to this Theme:

Doruk Balcı

Doruk Balcı

iGGi PG Researcher

Design & Development, Player Research

Toby Best

Toby Best

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Player Research

Steph Carter

Steph Carter

iGGi PG Researcher

Available for placement

Applied Games, Design & Development, Player Research, Accessibility, Game Data

Dr Mike Cook

Dr Mike Cook

Supervisor

Game AI, Design & Development, Creative Computing

Prof. Richard Bartle

Prof. Richard Bartle

Supervisor

Design & Development, Game AI, Player Research

Dr Anna Bramwell-Dicks

Dr Anna Bramwell-Dicks

Supervisor

Game Audio, Player Research, Design & Development, Applied Games, Accessibility

Dr Guifen Chen

Dr Guifen Chen

Supervisor

Creative Computing, Design & Development, Immersive Technology, Player Research

Prof. Peter Cowling

Prof. Peter Cowling

Supervisor

Game AI, Applied Games, Design & Development

Nirit Binyamini Ben Meir

Nirit Binyamini Ben Meir

iGGi PG Researcher

Available for placement

Applied Games, Design & Development, Creative Computing

Terence Broad

Terence Broad

iGGi PG Researcher

Available for post-PhD position

Creative Computing, Design & Development

Karl Clarke

Karl Clarke

iGGi PG Researcher

Design & Development, Immersive Technology, Player Research

Maximilian Croissant

Maximilian Croissant

iGGi PG Researcher

Available for post-PhD position

Player Research, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

Different rules for binocular combination of luminance flicker in cortical and subcortical pathways

FG Segala, A Bruno, MT Aung, AR Wade, DH Baker

bioRxiv, 2023.01. 11.523568, 2023

PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games

M Balla, GEM Long, D Jeurissen, J Goodman, RD Gaina, D Perez-Liebana

IEEE Conference on Games

How Do We Engage Children and Young People in the Design and Development Of Mental Health Games

MJ Saiger

Proceedings of the 22nd Annual ACM Interaction Design and Children '�, 2023

Radical Alternate Futurescoping: Solarpunk versus Grimdark

P Sandbhor, S Masters

Mindtrek '23: Proceedings of the 26th International Academic Mindtrek Conference, October 2023, Pages 298–301

Why Oatmeal is Cheap: Kolmogorov Complexity and Procedural Generation

Y Rabii, M Cook

Proceedings of the 18th International Conference on the Foundations of '�, 2023

Better Dead than a Damsel: Gender Representation and Player Churn

Lauren Winter, Sarah Masters

CHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, October 2023, Pages 102–107

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