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Design & Development

How might we advance game-making with new design and development insights, methods, tools, and techniques? 


Project areas include:

  • Integrating the physical and the digital in games

  • Co-designing games with players who lack technical expertise

  • Designing and understanding the impact of persuasive games

iGGi >>> People <<< relevant to this Theme:

Dr Madeleine Frister

Dr Madeleine Frister

iGGi Alum

Design & Development, Player Research

Dr James Goodman

Dr James Goodman

iGGi Alum

Game AI, Design & Development

Dr Miles Hansard

Dr Miles Hansard

Supervisor

Game AI, Immersive Technology, Design & Development, Game Data

Dr Jo Iacovides

Dr Jo Iacovides

Supervisor

Applied Games, Design & Development, Player Research

Dr Daniel Gomme

Dr Daniel Gomme

iGGi Alum

Game AI, Player Research, Design & Development

Dr Jeremy Gow

Dr Jeremy Gow

Supervisor

Game AI, Creative Computing, Design & Development, Game Data

Dr Thryn Henderson

Dr Thryn Henderson

iGGi Alum

Design & Development

Tamsin Isaac

Tamsin Isaac

iGGi PG Researcher

Applied Games, Design & Development, Player Research

Dr Carlos Gonzalez Diaz

Dr Carlos Gonzalez Diaz

iGGi Alum

Immersive Technology, Game AI, Design & Development, Creative Computing

Dr Cristina Guerrero-Romero

Dr Cristina Guerrero-Romero

iGGi Alum

Design & Development, Game AI

Dr Anne Hsu

Dr Anne Hsu

Supervisor

Applied Games, Design & Development, Player Research, Esports

Dominik Jeurissen

Dominik Jeurissen

iGGi PG Researcher

Game AI, Design & Development, Game Data

iGGi >>> Publications <<< relevant to this Theme:

"SAM"-School Attachment Monitor for the Assessment of Attachment in Children aged 4-8

MJ Saiger, Y Aleid, H Minnis, A Vinciarelli, S Brewster

Proceedings of the 24th Interaction Design and Children, 752-756, 2025

Domestic Cultures of Plant Care: A Moss Terrarium Probe

N. Binyamini Ben-Meir, P.G.T. Healey, S. Deterding

Designing Interactive Systems Conference (DIS '25), 05-09 July 2025, Funchal, Portugal. ACM, New York, NY, USA 19 Pages

AI vs. the Algorithm: Measuring success on Twitch

AP Chitayat

2025 IEEE Conference on Games (CoG), 1-8, 2025

Towards an Ontology of Wargame Design

L Ouriques, CE Barbosa, J Kritz, G Xexéo

IEEE Access, vol. 13

The PAD Framework: Postdigital Design Education for Post-Anthropocentric Futures

D Barrios-O'Neill, M Pauzner, O Kutok, NB Ben-Meir, C Jarvis, L Dudek, ...

Postdigital (Re) Imaginations: Critiques, Methods, and Interventions, 229-243, 2025

Game Rules as Player Tools: Introspective Rulebook Method

D Balcı, J Stenros, O Sotamaa

ACM Games: Research and Practice 3 (2), 1-14, 2025

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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