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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
iGGi Alum
iGGi PG Researcher
Available for post-PhD position
Supervisor
T Broad
Goldsmiths, University of London, 2025
S Shields, O Withington, E Melcer
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
A Smith, BR Anderson, JT Otto, I Karth, Y Sun, JJY Chung, M Roemmele, ...
arXiv preprint arXiv:2502.04599
G Lai, I Vecchi
Games and Culture, 2024
T Farkas
Goldsmiths, University of London, 2024
Y Rabii, M Cook
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024