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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
iGGi Alum
iGGi PG Researcher
Available for post-PhD position
Supervisor
Y Yu, A Wiens, A Barahona-Ríos, B Wilkins, S Zadtootaghaj, N Barman, ...
arXiv preprint arXiv:2604.11082, 2026
B Khaleque, M Cook, J Gow
EXAG/INT@ AIIDE, 2025
O Withington
Proceedings of the 20th International Conference on the Foundations of Digital Games, 2025
D Menexopoulos
International Conference on Auditory Display (ICAD), 2025
N. Binyamini Ben-Meir, P.G.T. Healey, S. Deterding
Designing Interactive Systems Conference (DIS '25), 05-09 July 2025, Funchal, Portugal. ACM, New York, NY, USA 19 Pages
Ina Hrešć, Terence Broad
Cultural Application, Creative Computing Institute, University of the Arts London