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  • Weighting NTBEA for game AI optimisation

    < Back Weighting NTBEA for game AI optimisation Link Author(s) J Goodman, S Lucas Abstract More info TBA Link

  • Procedural Sonification of Environmental Phenomena for Realistic Sound Design

    < Back Procedural Sonification of Environmental Phenomena for Realistic Sound Design Link Author(s) D Menexopoulos Abstract More info TBA Link

  • iGGi at the UK Games Expo 2026 | iGGi PhD

    < Back iGGi at the UK Games Expo 2026 Due to last year's success, iGGi decided to run its own stand at the UK Games Expo (UKGE) again this year, and we have no regrets! Since a steady amount of iGGi PGRs has involvement with board games (e.g., by creating automated playtesting agents and frameworks, by using the tabletop format for games with an educational or societal purpose, by investigating aspects of game design which are applicable across digital and analogue game mechanics), it has become very relevant for iGGi to engage with the UK's tabletop community and industry. iGGi's presence at the UKGE was a step towards completing this mission, and a range of new connections were created. As last year, iGGi shared its stand with the Tabletop R&D - a spinoff company started by iGGi Co-Investigators Raluca Gaina and Diego Pérez-Liébana Worth mentioning is that the University of York featured with another stand on the expo: the PLaY Group York , who had an equally successful time. Previous 1 Jun 2026 Next

  • Microsoft Research Limited

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Microsoft Research Limited

  • Square Enix Limited

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Square Enix Limited

  • The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games

    < Back The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games Link Author(s) E Petrovskaya, D Zendle Abstract More info TBA Link

  • York Mediale

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. York Mediale

  • Kinematics reconstruction of static calligraphic traces from curvilinear shape features

    < Back Kinematics reconstruction of static calligraphic traces from curvilinear shape features Link Author(s) D Berio, FF Leymarie, R Plamondon Abstract More info TBA Link

  • Studying General Agents in Video Games from the Perspective of Player Experience

    < Back Studying General Agents in Video Games from the Perspective of Player Experience Link Author(s) C Guerrero-Romero, S Kumari, D Perez-Liebana, S Deterding Abstract More info TBA Link

  • Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence

    < Back Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence Link Author(s) T Lawton, P Morgan, Z Porter, S Hickey, A Cunningham, N Hughes, ... Abstract More info TBA Link

  • Climate Club: A Group-based Game to Support Sensemaking of Climate Actions

    < Back Climate Club: A Group-based Game to Support Sensemaking of Climate Actions Link Author(s) P Sandbhor, J Hook Abstract More info TBA Link

  • Trace it like you believe it: Time-continuous believability prediction

    < Back Trace it like you believe it: Time-continuous believability prediction Link Author(s) C Pacheco, D Melhart, A Liapis, GN Yannakakis, D Perez-Liebana Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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