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- Student Perspectives on the Purpose of Peer Evaluation During Group Game Development Projects
< Back Student Perspectives on the Purpose of Peer Evaluation During Group Game Development Projects Link Author(s) A Mitchell, T Greer, W New, J Walton-Rivers, M Watkins, D Brown, ... Abstract More info TBA Link
- Mixed-initiative creative interfaces
< Back Mixed-initiative creative interfaces Link Author(s) S Deterding, J Hook, R Fiebrink, M Gillies, J Gow, M Akten, G Smith, ... Abstract More info TBA Link
- Science City York (SCY)
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Science City York (SCY)
- Games | iGGi PhD
Games iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Games Welcome to the iGGi games showcase page. Here you will find links to demos, videos and experiences developed by iGGi researchers. During their first year in the iGGi programme, each iGGi PGR develops games as part of the Game Design and Game Development modules. In addition, each year iGGi PGRs take part in at least one game jam. Several PGRs also construct a game as tool/vehicle for their research. The selection below provides links to examples of and further info about these games. Please note that most of them should be seen as proof of concept rather than completed experiences. iGGi Game Jams Researcher Games Global Game Jam / Ludum Dare Game Development Module iGGi Game Jams Here are some of the games resulting from iGGi Game Jam - January 2022 & iGGi Game Jam - January 2023 Researcher Games Spotlight on games developed by iGGi PG Researchers as part of their PhD and/or their research project(s) Global Game Jam & Ludum Dare Games developed by iGGi Researchers during the Global Game Jam (pre 2020) or Ludum Dare 48 Game Development Module Games developed by iGGi PG Researcher s as part of the Game Development module for doctoral training
- Busy doing nothing? What do players do in idle games?
< Back Busy doing nothing? What do players do in idle games? Link Author(s) J Cutting, D Gundry, P Cairns Abstract More info TBA Link
- Avatars in mixed-reality meetings: A longitudinal field study of realistic versus cartoon facial likeness effects on communication, task satisfaction, presence, and emotional…
< Back Avatars in mixed-reality meetings: A longitudinal field study of realistic versus cartoon facial likeness effects on communication, task satisfaction, presence, and emotional… Link Author(s) GC Dobre, M Wilczkowiak, M Gillies, X Pan, S Rintel Abstract More info TBA Link
- Testing TileAttack with Three Key Audiences
< Back Testing TileAttack with Three Key Audiences Link Author(s) C Madge, M Poesio, U Kruschwitz, J Chamberlain Abstract More info TBA Link
- Navigating the Lines: Towards a Multi-Perspective Approach on Videogame Monetisation
< Back Navigating the Lines: Towards a Multi-Perspective Approach on Videogame Monetisation Link Author(s) P Declerck, B Dupont, E Grosemans, E Petrovskaya, M Geudens, M Sas, ... Abstract More info TBA Link
- O Que São Jogos
< Back O Que São Jogos Link Author(s) DO LUDES, G XEXÃO, A CARMO, A ACIOLI, B TAUCEI, C DIPOLITTO, ... Abstract More info TBA Link
- Analysis of statistical forward planning methods in Pommerman
< Back Analysis of statistical forward planning methods in Pommerman Link Author(s) D Perez-Liebana, RD Gaina, O Drageset, E Ilhan, M Balla, SM Lucas Abstract More info TBA Link
- Seeding for Success: Skill and Stochasticity in Tabletop Games
< Back Seeding for Success: Skill and Stochasticity in Tabletop Games Link Author(s) J Goodman, D Perez-Liebana, S Lucas Abstract More info TBA Link
- Statistical Forward Planning Algorithms
< Back Statistical Forward Planning Algorithms Link Author(s) SM Lucas, J Goodman, M Tot Abstract More info TBA Link



