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iGGi PhD Projects 2023

Game AI

This page displays the supervisor-proposed PhD projects on offer under the above stated theme: If you are interested in any of the projects listed and would like further details and/or to discuss, please email the project supervisor. Please note that you can also frame your own project independently granted that you have secured a supervisor's support. For a list of available supervisors please see the accepting students section of our website.

While iGGi has checked that the project descriptions listed below are within iGGi's scope, we wish to highlight that you are still responsible for ensuring that your proposal, too, is in line with this scope, and we would further like to point out that supervisor-framed projects are not prioritised in the application selection process: they are judged by the same criteria as applicant-framed proposals. For guidance to make sure that the proposal you submit (regardless of whether it has been supervisor-framed or created entirely by you) sits within iGGi's scope please refer to this link: https://iggi.org.uk/iggi-scope

Automatic Evaluation of Tabletop Games

Game AI

Automatic Evaluation of Tabletop Games

This project proposal aims to research and develop methods to accurately evaluate the impact of modern Tabletop Games components in different aspects of gameplay.

Theme

Game AI

Proposed by

Diego Pérez-Liébana

Automatic Evaluation of Tabletop Games
Principled and Scalable Exploration Techniques for Reinforcement Learning

Game AI

Principled and Scalable Exploration Techniques for Reinforcement Learning

In this project, you will develop principled and scalable exploration techniques based on reducing model uncertainty.

Theme

Game AI

Proposed by

Paulo Rauber

Principled and Scalable Exploration Techniques for Reinforcement Learning
Evolving Perception for Game Agents

Game AI

Evolving Perception for Game Agents

This project will investigate game agents in open world games which evolve their senses and world representation alongside learning what actions to take in each state. We will evolve game agents with highly alien behaviours which nevertheless have high fitness in the open world environment, while investigating important scientific questions about how senses and world representations evolved in humans.

Theme

Game AI

Proposed by

Alex Wade, Peter Cowling

Evolving Perception for Game Agents
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