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Player Research

How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them? 


Project areas include:

  • Understanding and measuring player experience and motivation

  • Using tools from neuroscience and psychology to understand emotion in game players

  • Obtaining game player feedback without breaking immersion

iGGi >>> People <<< relevant to this Theme:

Dr William Smith

Dr William Smith

Supervisor

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Creative Computing, Design & Development, Game AI, Player Research

Dr Laurissa Tokarchuk

Dr Laurissa Tokarchuk

Supervisor

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Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI

Dr Joseph Walton-Rivers

Dr Joseph Walton-Rivers

iGGi Alum

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Player Research

Lauren Winter

Lauren Winter

iGGi PG Researcher

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Design & Development, Player Research

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

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Player Research, Esports

Prof. Marian Ursu

Prof. Marian Ursu

Supervisor

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Player Research, Creative Computing

Dr Sarah West

Dr Sarah West

Supervisor

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Player Research, Accessibility, Design & Development

Dr David Zendle

Dr David Zendle

Supervisor

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Game Data, Player Research

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

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Player Research, Game Data, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

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Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Matthew Whitby

Dr Matthew Whitby

iGGi Alum

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Player Research, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

Lon-ea at SemEval-2023 Task 11: A Comparison of Activation Functions for Soft and Hard Label Prediction

P Hosseini, M Hosseini, SS Al-Azzawi, M Liwicki, I Castro, M Purver

ACL International Workshop on Semantic Evaluation (SemEval) 2023, 1329-1334, 2023

Trash to Treasure: Using text-to-image models to inform the design of physical artefacts

A Smith, H Schroeder, Z Epstein, M Cook, S Colton, A Lippman

The AAAI-23 Workshop on Creative AI Across Modalities

Radical Alternate Futurescoping: Solarpunk versus Grimdark

P Sandbhor, S Masters

Proceedings of the 26th International Academic Mindtrek Conference, 298-301, 2023

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play

J Villareale, G Cimolino, D Gomme

Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Affective Uplift During Video Game Play: A Naturalistic Case Study

M Vuorre, N Ballou, T Hakman, K Magnusson, AK Przybylski

ACM Games: Research and Practice, 2023

“Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games

Matthew Alexander Whitby, Ioanna Iacovides, Sebastian Deterding

Proceedings of the ACM on Human-Computer Interaction (CHI PLAY), 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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