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Player Research

How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them? 


Project areas include:

  • Understanding and measuring player experience and motivation

  • Using tools from neuroscience and psychology to understand emotion in game players

  • Obtaining game player feedback without breaking immersion

iGGi >>> People <<< relevant to this Theme:

Dr William Smith

Dr William Smith

Supervisor

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Creative Computing, Design & Development, Game AI, Player Research

Dr Laurissa Tokarchuk

Dr Laurissa Tokarchuk

Supervisor

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Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI

Dr Joseph Walton-Rivers

Dr Joseph Walton-Rivers

iGGi Alum

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Player Research

Lauren Winter

Lauren Winter

iGGi PG Researcher

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Design & Development, Player Research

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

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Player Research, Esports

Prof. Marian Ursu

Prof. Marian Ursu

Supervisor

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Player Research, Creative Computing

Dr Sarah West

Dr Sarah West

Supervisor

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Player Research, Accessibility, Design & Development

Dr David Zendle

Dr David Zendle

Supervisor

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Game Data, Player Research

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

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Player Research, Game Data, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

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Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Matthew Whitby

Dr Matthew Whitby

iGGi Alum

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Player Research, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

01 01V

S Deterding, K Mitchell, R Kowert, B King, N Ballou, S Fizek, M Fiadotau, ...

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The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games

E Petrovskaya, D Zendle

Royal Society Open Science 10 (1), 221129, 2023

Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data

D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen

Scientific reports 13 (1), 386, 2023

Beyond the Meta: Leveraging Game Design Parameters for Patch-Agnostic Esport Analitics

A Pedrassoli Chitayat, F Block, J Walker, A Drachen

AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023

Peer Evaluation in Group Projects: Insight into Effective Student Critique and Feedback

A Mitchell, T Greer, J Howard, B McDonald, J Walton-Rivers, D Brown, ...

AdvanceHE Assessment and Feedback Symposium, 2023

Why Choose You?-Exploring Attitudes Towards Starter Pokémon

T Best, YJ Hsu

IFIP Conference on Human-Computer Interaction, p.595-601, 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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