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Player Research
How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them?
Project areas include:
Understanding and measuring player experience and motivation
Using tools from neuroscience and psychology to understand emotion in game players
Obtaining game player feedback without breaking immersion
iGGi >>> People <<< relevant to this Theme:
iGGi >>> Publications <<< relevant to this Theme:
Open Play: A longitudinal dataset of multi-platform video game digital trace data and psychological measures
N Ballou, TA Földes, M Vuorre, T Hakman, K Magnusson, AK Przybylski
PsyArXiv. https://doi. org/10.31234/osf. io/nz96c_v1, 2025
Psychological wellbeing, sleep, and video gaming: Analyses of comprehensive digital traces stage 1 programmatic registered report
N Ballou, TA Földes, T Hakman, M Vuorre, K Magnusson, AK Przybylski
PsyArXiv. https://doi. org/10.31234/osf. io/kvqdy_v1, 2025
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