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How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
Project areas include:
Generating 3D game assets from 2D images
Using machine learning to enhance interaction with virtual characters in games
Supervisor
iGGi Alum
iGGi PG Researcher
Available for placement
F Hudson, J Gardner, W Smith
Advances in Neural Information Processing Systems 38, 2026
P Walker, JAD Gardner, A Ardelean, WAP Smith, B Egger
arXiv preprint arXiv:2601.14079, 2026
JAD Gardner, B Egger, WAP Smith
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2026
JAD Gardner, W Rowan, WAP Smith
arXiv preprint arXiv:2503.24187, 2025
N Plant, C Hilton, CG Diaz, R Fiebrink, P Perry, R Gibson, B Martelli, ...
2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
JAD Gardner, E Kashin, B Egger, WAP Smith
European Conference on Computer Vision, 126-143, 2024