top of page

Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

Applied Games, Design & Development, Game Data

Dr David Zendle

Dr David Zendle

Supervisor

Game Data, Player Research

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

The Dark Souls of Archaeology: Recording Elden Ring

F Smith Nicholls, M Cook

FDG22: 17th International Conference on the Foundations of Digital Games Athens Greece, Article No 17, p. 1-10, 2022

Turning Zeroes into Non-Zeroes: Sample Efficient Exploration with Monte Carlo Graph Search

M Tot, M Conserva, DP Liebana, S Devlin

2022 IEEE Conference on Games (CoG), 300-306, 2022

GRACER: Improving the Accuracy of RACER Classifier Using A Greedy Approach

P Hosseini, A Basiri

27th International Computer Conference, Computer Society of Iran (CSICC), 2022

Multi-Modal Livestream Highlight Detection from Audio, Visual, and Language Data

C Ringer

University of York, 2022

Investigating the non-disruptive measurement of immersive player experience

MT Aung

University of York, 2022

Autohighlight: Highlight Detection in League of Legends Esports Broadcasts via Crowd-Sourced Data

C Ringer, M Nicolaou, JA Walker

Machine Learning with Applications, 2022

Previous
Next
  • Bluesky_Logo wt
  • LinkedIn
  • YouTube
  • mastodon icon white

Copyright © 2023 iGGi

Privacy Policy

The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

bottom of page