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How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
Project areas include:
Using AI to generate music on-the-fly tailored to the game state
Supervisor
iGGi PG Researcher
Available for post-PhD position
A Barahona-Rıos, S Pauletto
17th Sound and Music Computing Conference, Online, 2020
A Barahona, S Pauletto
Sound and Music Computing Conference, 2019