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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Analysis of statistical forward planning methods in Pommerman

D Perez-Liebana, RD Gaina, O Drageset, E Ilhan, M Balla, SM Lucas

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, vol. 15, issue 1, pp 66-72, 2019

A local approach to forward model learning: Results on the game of life game

SM Lucas, A Dockhorn, V Volz, C Bamford, RD Gaina, I Bravi, ...

2019 IEEE Conference on Games (CoG), 1-8, 2019

Transhuman Expression Human-Machine Interaction as a Neutral Base for a New Artistic and Creative Practice

D Berio, P Cruz, J Echevarria

The 8th ACM/EG Expressive Symposium

Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games

J Walton-Rivers, E Longford, D Gomme, R Bartle, M Gardner

2019 11th Computer Science and Electronic Engineering (CEEC), 65-68, 2019

Realistic and textured terrain generation using GANs

Ryan Spick, James Walker

Proceedings of the 16th ACM SIGGRAPH European Conference on Visual Media Production, 2019

Procedural Generation using Spatial GANs for Region-Specific Learning of Elevation Data

RJ Spick, P Cowling, JA Walker

IEEE Conference on Games

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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