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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tony Stockman

Dr Tony Stockman

Supervisor

Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

Player Research, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

iGGi >>> Publications <<< relevant to this Theme:

Realistic and textured terrain generation using GANs

Ryan Spick, James Walker

Proceedings of the 16th ACM SIGGRAPH European Conference on Visual Media Production, 2019

Procedural Generation using Spatial GANs for Region-Specific Learning of Elevation Data

RJ Spick, P Cowling, JA Walker

IEEE Conference on Games

Streaming Behaviour: Livestreaming as a Paradigm for Analysis of Emotional and Social Signals

C Ringer, MA Nicolaou

Workshop on emotions and emergent states in groups (EMERGent) at 8th International Conference on Affective Computing & Intelligent Interaction (ACII 2019), 2019

The trails of just cause 2: spatio-temporal player profiling in open-world games

M Aung, S Demediuk, Y Sun, Y Tu, Y Ang, S Nekkanti, S Raghav, ...

Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Trusted Teammates: Commercial Digital Games Can Be Effective Trust-Building Tools

E Tan, AL Cox

CHI PLAY '19 Extended Abstracts: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Videogame Correlates of Real Life Traits and Characteristics.

AV Kokkinakis

University of York, 2018

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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