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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tony Stockman

Dr Tony Stockman

Supervisor

Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

Player Research, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

iGGi >>> Publications <<< relevant to this Theme:

Data-Driven Audience Experiences in Esports

A Kokkinakis, [...] P York, A Pedrassoli Chitayat, [...] B Kirman, J Hook, A Drachen, M Ursu, F Block

IMX '20: Proceedings of the 2020 ACM International Conference on Interactive Media Experiences, June 2020, Pages 94–105

Echo Suite of Software (Showcase Brochure)

Florian Oliver Block, Marian Ursu, Jonathan David Hook, Ben Kirman, Anders Drachen, Simon Peter Demediuk, Athanasios Kokkinakis, [...], Alan Pedrassoli Chitayat, ...

York, 2020

Rolling Horizon Co-evolution in Two-player General Video Game Playing

C Ringer, C Pacheco, GC Dobre, D Perez-Liebana

Proceedings of the AISB Symposium on AI & Games

DAX: Data-Driven Audience Experiences in Esports

A Kokkinakis, SP Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, P York, AP Chitayat, A Coates, D Slawson, P Hughes, N Hardie, B Kirman, JD Hook, A Drachen, M Ursu, FO Block

Proceedings of the 2020 ACM International Conference on Interactive Media Experiences, pp 94-105, 2020

Twitchchat: A dataset for exploring livestream chat

C Ringer, M Nicolaou, J Walker

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, vol. 16, issue 1, pp 259-265, 2020

How Players Learn Team-versus-Team Esports: First Results from A Grounded Theory Study

J Hesketh, CS Deterding, J Gow

DiGRA'20 Abstract-Proceedings of the 2020 DiGRA International Conference, 2020

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