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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

How Could They Win? An Exploration of Win Condition for Esports Narratives

AP Chitayat, FO Block, JA Walker, A Drachen

Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2024), 2024

System and method for training a machine learning model

R Spick, G Moss, T Bradley, PV Amadori

US Patent App. 18/513,849, 2024

How could they win? An exploration of win condition for esports narratives in Dota 2

A Pedrassoli Chitayat, F Block, JA Walker, A Drachen

Proceedings of the ACM on Human-Computer Interaction 8 (CHI PLAY), 1-22, 2024

From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond

Alan Pedrassoli Chitayat, Alistair Coates, Florian Block, Anders Drachen, James Alfred Walker, James Dean, Mark McConachie, Peter York

Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024

Behavioural Cloning in VizDoom

R Spick, T Bradley, A Raina, PV Amadori, G Moss

arXiv preprint arXiv:2401.03993, 2024

Robust Imitation Learning for Automated Game Testing

PV Amadori, T Bradley, R Spick, G Moss

arXiv preprint arXiv:2401.04572, 2024

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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