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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tony Stockman

Dr Tony Stockman

Supervisor

Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

Player Research, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

iGGi >>> Publications <<< relevant to this Theme:

Robust Imitation Learning for Automated Game Testing

PV Amadori, T Bradley, R Spick, G Moss

arXiv preprint arXiv:2401.04572, 2024

System and Method for Point Cloud Generation

T Bradley, MV Barreiro, O Hume, R Spick, J Walker

US Patent App. 18/285,462, 2024

Beyond the Meta: Leveraging Game Design Parameters for Patch-Agnostic Esport Analitics

A Pedrassoli Chitayat, F Block, J Walker, A Drachen

AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023

An ecosystem framework for the meta in esport games

S Thaicharoen, J Gow, A Drachen

PsyArXiv

Machine Learning with Applications

Charles Ringer, Sondess Missaoui, Victoria J Hodge, Alan Pedrassoli Chitayat, Athanasios Kokkinakis, Sagarika Patra, Simon Demediuk, Alvaro Caceres Munoz, Oluseji Olarewaju, Marian Ursu, Ben Kirman, Jonathan Hook, Florian Block, Anders Drachen, James Alfred Walker

Machine Learning with Applications, 2023

Time to die 2: Improved in-game death prediction in dota 2

C Ringer, S Missaoui, VJ Hodge, AP Chitayat, A Kokkinakis, S Patra, ...

Machine Learning with Applications 12, 100466, 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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