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Design & Development

How might we advance game-making with new design and development insights, methods, tools, and techniques? 


Project areas include:

  • Integrating the physical and the digital in games

  • Co-designing games with players who lack technical expertise

  • Designing and understanding the impact of persuasive games

iGGi >>> People <<< relevant to this Theme:

Dr Nathan John

Dr Nathan John

iGGi Alum

Game AI, Design & Development

Joshua Kritz

Joshua Kritz

iGGi PG Researcher

Available for placement

Game AI, Applied Games, Design & Development

Nicole Levermore

Nicole Levermore

iGGi PG Researcher

Available for placement

Design & Development, Immersive Technology, Accessibility, Player Research

Sarah Masters

Sarah Masters

iGGi PG Researcher

Available for post-PhD position

Applied Games, Design & Development, Player Research

Cameron Johnston

Cameron Johnston

iGGi PG Researcher

Available for placement

Design & Development, Creative Computing

Gorm Lai

Gorm Lai

iGGi PG Researcher

Creative Computing, Game AI, Design & Development

Océane Lissillour

Océane Lissillour

iGGi PG Researcher

Available for placement

Design & Development, Player Research

Dr Debbie Maxwell

Dr Debbie Maxwell

Supervisor

Applied Games, Player Research, Design & Development

Dr Ben Kirman

Dr Ben Kirman

Supervisor

Player Research, Creative Computing, Design & Development, Applied Games, Esports

Nicole Levermore

Nicole Levermore

Alumni Liaison

Design & Development, Immersive Technology, Accessibility, Player Research

George Long

George Long

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Game Data

Dr Mihail Morosan

Dr Mihail Morosan

iGGi Alum

Game AI, Design & Development, Player Research

iGGi >>> Publications <<< relevant to this Theme:

Digital innovations in teacher Recruitment: An experimental study

RM Klassen, H Wang, J Cutting, S Thompson-Lee, RJS Snell, BH See, ...

Computers & education, 105450, 2025

Exploration with Foundation Models: Capabilities, Limitations, and Hybrid Approaches

R Sasso, M Conserva, D Jeurissen, P Rauber

arXiv preprint arXiv:2509.19924, 2025

Applying machine learning to enhance esport broadcast narratives

A Pedrassoli Chitayat

University of York, 2025

Using Virtual Reality to Investigate the Influence of Sleep Deprivation on In-the-Moment Arousal During Exposure to Prolonged Threats

E Sullivan, C McCall, LM Henderson, M Croissant, G Schofield, S Cairney

JOURNAL OF SLEEP RESEARCH 33, 2024

Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents

D Jeurissen, D Perez-Liebana, J Gow, D Cakmak, J Kwan

arXiv preprint arXiv:2403.00690, 2024

Climate Club: A Group-based Game to Support Sensemaking of Climate Actions

P Sandbhor, J Hook

FDG '24: Proceedings of the 19th International Conference on the Foundations of Digital Games, Article No.: 32, Pages 1 - 12, 2024

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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