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Applied Games

How might we design and use games to support health, learning, work, and conduct scientific research? 


Project areas include:

  • Games for therapy and diagnosis, particularly in mental health

  • Analysis of game behaviours for research into human psychology

  • Games for understanding the impact of behaviours on the environment

iGGi >>> People <<< relevant to this Theme:

Dr Fiona McNab

Dr Fiona McNab

Supervisor

Applied Games

Dr Changjae Oh

Dr Changjae Oh

Supervisor

Game AI, Applied Games

Dr Michael Saiger

Dr Michael Saiger

iGGi Alum

Applied Games, Design & Development, Player Research

Prof. Greg Slabaugh

Prof. Greg Slabaugh

Supervisor

Applied Games, Creative Computing, Immersive Technology

Prakriti Nayak

Prakriti Nayak

iGGi PG Researcher

Available for placement

Applied Games, Accessibility, Player Research

Prof. Massimo Poesio

Prof. Massimo Poesio

Supervisor

Applied Games, Game AI

Prasad Sandbhor

Prasad Sandbhor

iGGi PG Researcher

Available for placement

Applied Games, Design & Development

Philip Smith

Philip Smith

iGGi PG Researcher

Available for placement

Applied Games, Design & Development

Dien Nguyen

Dien Nguyen

iGGi PG Researcher

Available for placement

Game AI, Applied Games, Design & Development, Creative Computing

Dr Nuria Peña Pérez

Dr Nuria Peña Pérez

iGGi Alum

Applied Games

Dr Siamak Shahandashti

Dr Siamak Shahandashti

Supervisor

Applied Games

Filip Sroka

Filip Sroka

iGGi PG Researcher

Game AI, Applied Games, Immersive Technology

iGGi >>> Publications <<< relevant to this Theme:

Radical Alternate Futurescoping: Solarpunk versus Grimdark

P Sandbhor, S Masters

Proceedings of the 26th International Academic Mindtrek Conference, 298-301, 2023

A FAIR catalog of ontology-driven conceptual models

TP Sales, PPF Barcelos, CM Fonseca, IV Souza, E Romanenko, J Kritz ...

Data & Knowledge Engineering, vol 147

The impact of stiffness in bimanual versus dyadic interactions requiring force exchange

N Pena-Perez, SA Mutalib, J Eden, I Farkhatdinov, E Burdet

IEEE Transactions on Haptics, 2023

How Do We Engage Children and Young People in the Design and Development Of Mental Health Games

MJ Saiger

Proceedings of the 22nd Annual ACM Interaction Design and Children, pp 756-759, 2023

Examining the influence of perceptual distraction on performance in a working memory game

M Frister, F McNab, P Cairns

OSF, 2023

Radical Alternate Futurescoping: Solarpunk versus Grimdark

P Sandbhor, S Masters

Mindtrek '23: Proceedings of the 26th International Academic Mindtrek Conference, October 2023, Pages 298–301

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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