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- Bridging Generative Deep Learning and Computational Creativity
< Back Bridging Generative Deep Learning and Computational Creativity Link Author(s) S Berns, S Colton Abstract More info TBA Link
- Cooperative games with partial observability
< Back Cooperative games with partial observability Link Author(s) PR Williams, D Perez-Liebana, SM Lucas Abstract More info TBA Link
- The Dark Side of Game Jams
< Back The Dark Side of Game Jams Link Author(s) N Wearn, G Lai Abstract More info TBA Link
- Faking handedness: Individual differences in ability to fake handedness, social cognitions of the handedness of others, and a forensic application using Bayes’ theorem
< Back Faking handedness: Individual differences in ability to fake handedness, social cognitions of the handedness of others, and a forensic application using Bayes’ theorem Link Author(s) A Flint, IC McManus, G Buckens, N Harris, HLA Ng, F Vovou Abstract More info TBA Link
- Multi-Modal Livestream Highlight Detection from Audio, Visual, and Language Data
< Back Multi-Modal Livestream Highlight Detection from Audio, Visual, and Language Data Link Author(s) C Ringer Abstract More info TBA Link
- Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence
< Back Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence Link Author(s) T Lawton, P Morgan, Z Porter, S Hickey, A Cunningham, N Hughes, ... Abstract More info TBA Link
- World and human action models towards gameplay ideation
< Back World and human action models towards gameplay ideation Link Author(s) A Kanervisto, D Bignell, LY Wen, M Grayson, R Georgescu, ... Abstract More info TBA Link
- The hidden intricacy of loot box design: A granular description of random monetized reward features
< Back The hidden intricacy of loot box design: A granular description of random monetized reward features Link Author(s) N Ballou, C Gbadamosi, D Zendle Abstract More info TBA Link
- European Strategy on AI: Are we truly fostering social good?
< Back European Strategy on AI: Are we truly fostering social good? Link Author(s) F Foffano, T Scantamburlo, A Cortés, C Bissolo Abstract More info TBA Link
- A generalized framework for self-play training
< Back A generalized framework for self-play training Link Author(s) D Hernandez, K Denamganaï, Y Gao, P York, S Devlin, S Samothrakis, ... Abstract More info TBA Link
- Clyde: A deep reinforcement learning doom playing agent
< Back Clyde: A deep reinforcement learning doom playing agent Link Author(s) D Ratcliffe, S Devlin, U Kruschwitz, L Citi Abstract More info TBA Link
- PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning
< Back PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning Link Author(s) M Balla, GEM Long, J Goodman, RD Gaina, D Perez-Liebana Abstract More info TBA Link

