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  • HandCircus

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. HandCircus

  • Two decades of game jams

    < Back Two decades of game jams Link Author(s) G Lai, A Kultima, F Khosmood, J Pirker, A Fowler, I Vecchi, W Latham, ... Abstract More info TBA Link

  • Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces

    < Back Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces Link Author(s) A Smith, BR Anderson, JT Otto, I Karth, Y Sun, JJY Chung, M Roemmele, ... Abstract More info TBA Link

  • Perception of emotions in knocking sounds: An evaluation study

    < Back Perception of emotions in knocking sounds: An evaluation study Link Author(s) M Houel, A Arun, A Berg, A Iop, A Barahona-Rios, S Pauletto Abstract More info TBA Link

  • iGGi Seminar with Creative Assembly: Life After Doctorate | iGGi PhD

    < Back iGGi Seminar with Creative Assembly: Life After Doctorate Last week, four members of Creative Assembly joined us to talk about their experience of life (in the industry, and in general) after their PhD as well as broader issues around the connection between academic and industry work. Speakers comprised: Duygu Ç akmak (Research and Development Director) Tim Gosling (AI Technical Director) Derek Fagan (Senior AI/Gameplay Programmer) Tristan Smith (Senior AI Programmer) Fittingly, the “Life After A PhD” seminar took place on International Women’s Day, so: On a very related note, iGGi would like to congratulate one of the panellists, namely CA Research and Development Director Duygu Çakmak for winning the FDM everywoman in Technology Awards (Software Engineer Award)! During the event, Duygu pointed out that she was the only one of the four speakers who has not done a PhD, but "loves working with academics". We can reassure her that her scope of skills and ambitious portfolio certainly don't count for less. Thank you everyone who attended these events - we hope you found them interesting and useful! And an even bigger THANKS to the CA team: for joining us on the day and sharing your insights!! Previous 13 Mar 2023 Next

  • Gplayer

    < Back Gplayer Link Author(s) N Pedersen, A Canossa, G Lai Abstract More info TBA Link

  • Making Something Out of Nothing: Monte Carlo Graph Search in Sparse Reward Environments

    < Back Making Something Out of Nothing: Monte Carlo Graph Search in Sparse Reward Environments Link Author(s) M Tot, M Conserva, S Devlin, DP Liebana Abstract More info TBA Link

  • Beyond playing to win: Diversifying heuristics for GVGAI

    < Back Beyond playing to win: Diversifying heuristics for GVGAI Link Author(s) C Guerrero-Romero, A Louis, D Perez-Liebana Abstract More info TBA Link

  • The impact of self-representation and consistency in collaborative virtual environments

    < Back The impact of self-representation and consistency in collaborative virtual environments Link Author(s) T Collingwoode-Williams, Z O'Shea, M Gillies, X Pan Abstract More info TBA Link

  • Graz University of Technology

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Graz University of Technology

  • Modelling the interactions in metaverse videogames | iGGi PhD

    Modelling the interactions in metaverse videogames Theme Player Research Project proposed & supervised by Ignacio Castro To discuss whether this project could become your PhD proposal please email: i.castro@qmul.ac.uk < Back Modelling the interactions in metaverse videogames Project proposal abstract: What is the role of AR and VR technologies in the interactions of participants? Do they foment or reduce social interactions and if so what type of interactions? This project will seek to inform AR and VR enabled videogames by analysing existing online platforms supporting these technologies. The project will collect comprehensive datasets from existing online metaverse platforms and analyse them using a variety of tools and techniques from social network analysis, natural language processing and economics. The findings will then be fed and compared with those from existing AR/VR videogames. Supervisor: Ignacio Castro Based at:

  • Pinpointing the problem: Providing page numbers for citations as a crucial part of open science

    < Back Pinpointing the problem: Providing page numbers for citations as a crucial part of open science Link Author(s) LY Xiao, N Ballou Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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