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  • Foundation Models as World Models: A Foundational Study in Text-Based GridWorlds

    < Back Foundation Models as World Models: A Foundational Study in Text-Based GridWorlds Link Author(s) R Sasso, M Conserva, D Jeurissen, P Rauber Abstract More info TBA Link

  • Emotion Design for Video Games: A Framework for Affective Interactivity

    < Back Emotion Design for Video Games: A Framework for Affective Interactivity Link Author(s) M Croissant, G Schofield, C McCall Abstract More info TBA Link

  • Inhalation

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Inhalation

  • Monte carlo tree search applied to co-operative problems

    < Back Monte carlo tree search applied to co-operative problems Link Author(s) PR Williams, J Walton-Rivers, D Perez-Liebana, SM Lucas Abstract More info TBA Link

  • ESL UK

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. ESL UK

  • How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance

    < Back How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance Link Author(s) D Kao, N Ballou, K Gerling, H Breitsohl, S Deterding Abstract More info TBA Link

  • Social Interactions in Immersive Virtual Environments: People, Agents, and Avatars

    < Back Social Interactions in Immersive Virtual Environments: People, Agents, and Avatars Link Author(s) GC Dobre Abstract More info TBA Link

  • UK Games Talent and Finance CIC

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. UK Games Talent and Finance CIC

  • Interactive Machine Learning for Embodied Interaction Design: A tool and methodology

    < Back Interactive Machine Learning for Embodied Interaction Design: A tool and methodology Link Author(s) N Plant, C Hilton, M Gillies, R Fiebrink, P Perry, C González Díaz, ... Abstract More info TBA Link

  • The Psychological Impact of the Configuration of Self-Representation in Immersive Virtual Reality

    < Back The Psychological Impact of the Configuration of Self-Representation in Immersive Virtual Reality Link Author(s) T Collingwoode-Williams Abstract More info TBA Link

  • University of New South Wales

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. University of New South Wales

  • Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces

    < Back Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces Link Author(s) A Smith, BR Anderson, JT Otto, I Karth, Y Sun, JJY Chung, M Roemmele, ... Abstract More info TBA Link

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