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- Discrete versus Ordinal Time-Continuous Believability Assessment
< Back Discrete versus Ordinal Time-Continuous Believability Assessment Link Author(s) C Pacheco, D Melhart, A Liapis, GN Yannakakis, D Perez-Liebana Abstract More info TBA Link
- The Basic Needs in Games Scale (BANGS): A new tool for investigating positive and negative video game experiences
< Back The Basic Needs in Games Scale (BANGS): A new tool for investigating positive and negative video game experiences Link Author(s) N Ballou, A Denisova, R Ryan, CS Rigby, S Deterding Abstract More info TBA Link
- Medallia
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Medallia
- Not all fun and games: The design and evaluation of a game to increase intrinsic motivation in learning programming
< Back Not all fun and games: The design and evaluation of a game to increase intrinsic motivation in learning programming Link Author(s) E Petrovskaya Abstract More info TBA Link
- Design and implementation of TAG: a tabletop games framework
< Back Design and implementation of TAG: a tabletop games framework Link Author(s) RD Gaina, M Balla, A Dockhorn, R Montoliu, D Perez-Liebana Abstract More info TBA Link
- Author's declaration
< Back Author's declaration Link Author(s) D Ratcliffe Abstract More info TBA Link
- General win prediction from agent experience
< Back General win prediction from agent experience Link Author(s) RD Gaina, SM Lucas, D Perez-Liebana Abstract More info TBA Link
- Intrinsic Motivation in Computational Creativity Applied to Videogames. PhD Thesis. 306 pages.
< Back Intrinsic Motivation in Computational Creativity Applied to Videogames. PhD Thesis. 306 pages. Link Author(s) C Guckelsberger Abstract More info TBA Link
- Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training
< Back Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training Link Author(s) T Collingwoode-Williams, M Gillies, P Nambyiah, C Fertleman, X Pan Abstract More info TBA Link
- PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games
< Back PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games Link Author(s) M Balla, GEM Long, D Jeurissen, J Goodman, RD Gaina, ... Abstract More info TBA Link
- Game state and action abstracting monte carlo tree search for general strategy game-playing
< Back Game state and action abstracting monte carlo tree search for general strategy game-playing Link Author(s) A Dockhorn, J Hurtado-Grueso, D Jeurissen, L Xu, D Perez-Liebana Abstract More info TBA Link
- HandCircus
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. HandCircus



