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iGGi Publications

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Skill Depth in Tabletop Board Games

J Goodman, D Perez-Liebana, S Lucas

2024 IEEE Conference on Games (CoG), 1-8, 2024

Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training

T Collingwoode-Williams, M Gillies, P Nambyiah, C Fertleman, X Pan

2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH)

Brain Drain Optimization (BRADO) Algorithm to Solve Multi-Objective Expert Team Formation Problem in Social Networks

A Basiri, E Masehian, F Taghiyareh, P Hosseini

Experience as a transformational practice

C Ramirez-Figueroa, GL Amadei, N Binyamini Ben Meir, C Martin, ...

InnovativePractice in Higher Education 6 (2), 1-26, 2024

Believability Assessment and Modelling in Video Games

C Pacheco

Queen Mary University of London, 2024

System and method for training a machine learning model

R Spick, G Moss, T Bradley, PV Amadori

US Patent App. 18/513,849, 2024

The task-attention theory of game learning: a theory and research agenda

J Cutting, S Deterding

Human-Computer Interaction 39 (5-6), 257-287, 2024

The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility

JAD Gardner, E Kashin, B Egger, WAP Smith

European Conference on Computer Vision, 126-143, 2024

A Vocabulary of Board Game Dynamics

J Kritz, G Xexéo

arXiv preprint arXiv:2403.10267

A Conceptual Model for the Analysis of Investigation Elements in Games

P Marques, M Parreiras, J Kritz, G Xexéo

arXiv preprint arXiv:2403.10272

A Conceptual Model for the Analysis of Investigation Elements in Games

Pedro Marques, Marcus Parreiras, Joshua Kritz, Geraldo Xexéo

arXiv preprint arXiv:2403.10272, 2024

Investigating Sensorimotor Contingencies in the Enactive Interface

K Devlin, JK Gibbs

Goldsmiths, University of London, 2024

Reflection Across AI-based Music Composition

Corey Ford, Ashley Noel-Hirst, Sara Cardinale, Jackson Loth, Pedro Sarmento, Elizabeth Wilson, Lewis Wolstanholme, Kyle Worrall, Nick Bryan-Kinns

ACM Cognition & Creativity '24, 398-412, 2024

Comparative evaluation in the wild: Systems for the expressive rendering of music

K Worrall, Z Yin, T Collins

IEEE Transactions on Artificial Intelligence, 2024

From Passive Viewer to Active Fan: Towards the Design and Large-Scale Evaluation of Interactive Audience Experiences in Esports and Beyond

Alan Pedrassoli Chitayat, Alistair Coates, Florian Block, Anders Drachen, James Alfred Walker, James Dean, Mark McConachie, Peter York

Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024

Behavioural Cloning in VizDoom

R Spick, T Bradley, A Raina, PV Amadori, G Moss

arXiv preprint arXiv:2401.03993, 2024

Robust Imitation Learning for Automated Game Testing

PV Amadori, T Bradley, R Spick, G Moss

arXiv preprint arXiv:2401.04572, 2024

Using texture maps to procedurally generate sound in virtual environments

D Menexopoulos

Audio Engineering Society Conference: AES 2024 International Audio for Games Conference, 2024

How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

F Smith Nicholls, M Cook

FDG24: 19th International Conference on the Foundations of Digital Games Worcester MA USA, Article No 27, p. 1-16, 2024

Measuring Randomness in Tabletop Games

J Goodman, D Perez-Liebana, S Lucas

2024 IEEE Conference on Games (CoG), 1-8, 2024

User-centred collecting for emerging formats

F Smith Nicholls, GC Rossi, I Cooke, L Clark, T Pyke

User-centred collecting for emerging formats. New Review of Hypermedia and Multimedia, 30(1–2), p. 114–128.

Examining the effects of video game difficulty adaptation on performance and player experience

M Frister, P Cairns, F McNab

OSF, 2024

Using Generative AI as an Artistic Material: A Hacker's Guide

T Broad

XAIxArts: 2nd international workshop on eXplainable AI for the Arts at the ACM Creativity and Cognition Conference, 2024

How do video games affect mental health? A narrative review of 13 proposed mechanisms

N Ballou, T Hakman, M Vuorre, K Magnusson, AK Przybylski

OSF, 2024

Final Fantasy VII Remake Music Redesign for Evolved Expectations Across Console Generations

K Worrall

Journal of Sound and Music in Games 5 (4), 34-57, 2024

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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