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Player Research

How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them? 


Project areas include:

  • Understanding and measuring player experience and motivation

  • Using tools from neuroscience and psychology to understand emotion in game players

  • Obtaining game player feedback without breaking immersion

iGGi >>> People <<< relevant to this Theme:

Dr Sarah West

Dr Sarah West

Supervisor

Player Research, Accessibility, Design & Development

Dr Shanxin Yuan

Dr Shanxin Yuan

Supervisor

Creative Computing, Immersive Technology, Applied Games, Game AI, Player Research

Dr Matthew Whitby

Dr Matthew Whitby

iGGi Alum

Player Research, Design & Development

Dr David Zendle

Dr David Zendle

Supervisor

Game Data, Player Research

Lauren Winter

Lauren Winter

iGGi PG Researcher

Design & Development, Player Research

iGGi >>> Publications <<< relevant to this Theme:

Strategy Games: The Components of A Worthy Opponent

D Gomme, R Bartle

Proceedings of the 15th International Conference on the Foundations of Digital Games, 2020

Endocannabinoid concentrations in hair and mental health of unaccompanied refugee minors

M Croissant, H Glaesmer, T Klucken, C Kirschbaum, W Gao, T Stalder, ...

Psychoneuroendocrinology 116, 104683, 2020

Metagame Autobalancing for Competitive Multiplayer Games

D Hernandez, CTT Gbadamosi, J Goodman, JA Walker

2020 IEEE Conference on Games (CoG), 275-282, 2020

G487 (P) Is clinician gaze and body language associated with their ability to identify safeguarding cues?

A Powell, T Collingwoode-Williams, N Schindler, SX Pan, C Fertleman

Archives of Disease in Childhood 105 (Suppl 1), A174-A174, 2020

From Theory to Behaviour: Towards a General Model of Engagement

V Bonometti, C Ringer, M Ruiz, A Wade, A Drachen

arXiv preprint arXiv:2004.12644, 2020

How do loot boxes make money? An analysis of a very large dataset of real Chinese CSGO loot box openings

D Zendle, E Petrovskaya, H Wardle

PsyArXiv. October 16, 2020

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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