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How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
Project areas include:
Generating 3D game assets from 2D images
Using machine learning to enhance interaction with virtual characters in games
Supervisor
Alumni Liaison
iGGi PG Researcher
Available for placement
C Gonzalez Diaz
University of York, 2023
J Gardner, B Egger, W Smith, C Theobalt, S Wuhrer
Dagstuhl Reports 12 (3), 97-116, 2022
J Gardner, B Egger, W Smith
Advances in Neural Information Processing Systems 35, 26309-26323, 2022
Zoë O'Shea, Richard Bartle, Xueni Pan, Jonathan Freeman
Lecture Notes in Computer Science, Springer, 2022
C Gonzalez Diaz, J Tang, A Sarkar, S Rintel
2022 Symposium on Human-Computer Interaction for Work, 1-11, 2022
C Hilton, N Plant, C González Díaz, P Perry, R Gibson, B Martelli, ...
Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021