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Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

Applied Games, Design & Development, Game Data

Dr David Zendle

Dr David Zendle

Supervisor

Game Data, Player Research

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

Data-Driven Audience Experiences in Esports

A Kokkinakis, [...] P York, A Pedrassoli Chitayat, [...] B Kirman, J Hook, A Drachen, M Ursu, F Block

IMX '20: Proceedings of the 2020 ACM International Conference on Interactive Media Experiences, June 2020, Pages 94–105

Tribes: a new turn-based strategy game for AI research

D Perez-Liebana, YJ Hsu, S Emmanouilidis, B Khaleque, R Gaina

Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020

Inside the decentralised casino: A longitudinal study of actual cryptocurrency gambling transactions

OJ Scholten, D Zendle, JA Walker

PloS one 15 (10), e0240693, 2020

The Design Of" Stratega": A General Strategy Games Framework

D Perez-Liebana, A Dockhorn, JH Grueso, D Jeurissen

arXiv preprint arXiv:2009.05643, 2020

Echo Suite of Software (Showcase Brochure)

Florian Oliver Block, Marian Ursu, Jonathan David Hook, Ben Kirman, Anders Drachen, Simon Peter Demediuk, Athanasios Kokkinakis, [...], Alan Pedrassoli Chitayat, ...

York, 2020

MCTS Pruning in Turn-Based Strategy Games.

YJ Hsu, DP Liebana

AIIDE Workshops, 2020

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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