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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Twitchchat: A dataset for exploring livestream chat

C Ringer, M Nicolaou, J Walker

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, vol. 16, issue 1, pp 259-265, 2020

How Players Learn Team-versus-Team Esports: First Results from A Grounded Theory Study

J Hesketh, CS Deterding, J Gow

DiGRA'20 Abstract-Proceedings of the 2020 DiGRA International Conference, 2020

WARDS: Modelling the Worth of Vision in MOBA's

AP Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ...

Science and Information Conference, 63-81, 2020

Rinascimento: using event-value functions for playing Splendor

I Bravi, SM Lucas

2020 IEEE Conference on Games (CoG), 283-290, 2020

Efficient heuristic policy optimisation for a challenging strategic card game

R Montoliu, RD Gaina, D Perez-Liebana, D Delgado, S Lucas

Applications of Evolutionary Computation: 23rd European Conference, EvoApplications 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15–17, 2020, Proceedings 23, 2020

Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)

A Denisova, P Cairns, C Guckelsberger, D Zendle

International Journal of Human-Computer Studies 137, 102383, 2020

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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