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Esports

How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? 


Project areas include:

  • Modelling team formation and metagame strategies in multiplayer games

iGGi >>> People <<< relevant to this Theme:

Dr Tony Stockman

Dr Tony Stockman

Supervisor

Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports

Dr Ozan Vardal

Dr Ozan Vardal

iGGi Alum

Design & Development, Game Data, Esports

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

Dr Evelyn Tan

Dr Evelyn Tan

iGGi Alum

Player Research, Esports

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Peter York

Peter York

iGGi Alum

Game AI, Esports

Sunny Thaicharoen

Sunny Thaicharoen

iGGi PG Researcher

Available for placement

Player Research, Game Data, Esports

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

iGGi >>> Publications <<< relevant to this Theme:

Exploring the relationship between video game expertise and fluid intelligence

AV Kokkinakis, PI Cowling, A Drachen, AR Wade

PloS one 12 (11), e0186621, 2017

What's in a name? Ages and names predict the valence of social interactions in a massive online game

AV Kokkinakis, J Lin, D Pavlas, AR Wade

Computers in Human behavior 55, 605-613, 2016

MEG adaptation resolves the spatiotemporal characteristics of face-sensitive brain responses

MIG Simpson, SR Johnson, G Prendergast, AV Kokkinakis, E Johnson, ...

Journal of Neuroscience 35 (45), 15088-15096, 2015

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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