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Design & Development

How might we advance game-making with new design and development insights, methods, tools, and techniques? 


Project areas include:

  • Integrating the physical and the digital in games

  • Co-designing games with players who lack technical expertise

  • Designing and understanding the impact of persuasive games

iGGi >>> People <<< relevant to this Theme:

Dr Maximilian Croissant

Dr Maximilian Croissant

iGGi Alum

Player Research, Design & Development

Rory Davidson

Rory Davidson

iGGi PG Researcher

Available for post-PhD position

Player Research, Applied Games, Design & Development

Prof. Sebastian Deterding

Prof. Sebastian Deterding

Supervisor

Applied Games, Creative Computing, Design & Development, Player Research

Dr Ildar Farkhatdinov

Dr Ildar Farkhatdinov

Supervisor

Design & Development, Game AI, Immersive Technology, Player Research

Dr Joe Cutting

Dr Joe Cutting

iGGi Alum + Supervisor

Player Research, Applied Games, Design & Development

Callum Deery

Callum Deery

iGGi Alum

Design & Development, Player Research, Accessibility

Prof. Anders Drachen

Prof. Anders Drachen

Supervisor

Player Research, Design & Development, Game Data, Esports

Alex Flint

Alex Flint

iGGi PG Researcher

Available for placement

Design & Development, Player Research

Tania Dales

Tania Dales

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Immersive Technology, Player Research

Dr Alena Denisova

Dr Alena Denisova

Supervisor

Applied Games, Player Research, Design & Development

Dr Abi Evans

Dr Abi Evans

Supervisor

Design & Development, Immersive Technology, Player Research

Dr Charline Foch

Dr Charline Foch

iGGi Alum

Player Research, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

Domestic Cultures of Plant Care: A Moss Terrarium Probe

N. Binyamini Ben-Meir, P.G.T. Healey, S. Deterding

Designing Interactive Systems Conference (DIS '25), 05-09 July 2025, Funchal, Portugal. ACM, New York, NY, USA 19 Pages

AI vs. the Algorithm: Measuring success on Twitch

AP Chitayat

2025 IEEE Conference on Games (CoG), 1-8, 2025

Towards an Ontology of Wargame Design

L Ouriques, CE Barbosa, J Kritz, G Xexéo

IEEE Access, vol. 13

The PAD Framework: Postdigital Design Education for Post-Anthropocentric Futures

D Barrios-O'Neill, M Pauzner, O Kutok, NB Ben-Meir, C Jarvis, L Dudek, ...

Postdigital (Re) Imaginations: Critiques, Methods, and Interventions, 229-243, 2025

Game Rules as Player Tools: Introspective Rulebook Method

D Balcı, J Stenros, O Sotamaa

ACM Games: Research and Practice 3 (2), 1-14, 2025

When 1+ 1 does not equal 2: Synergy in games

Joshua Kritz, Raluca Gaina

arXiv preprint arXiv:2502.10304

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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