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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi Alum
Available for post-PhD position
F Smith Nicholls, GC Rossi, I Cooke, L Clark, T Pyke
User-centred collecting for emerging formats. New Review of Hypermedia and Multimedia, 30(1–2), p. 114–128.
T Broad
XAIxArts: 2nd international workshop on eXplainable AI for the Arts at the ACM Creativity and Cognition Conference, 2024
K Worrall
Journal of Sound and Music in Games 5 (4), 34-57, 2024
A Barahona-Rios, T Collins
IEEE/ACM Transactions on Audio, Speech, and Language Processing 32, 1573-1585, 2024
F Smith Nicholls
FDG24: 19th International Conference on the Foundations of Digital Games Worcester MA USA, Article No 66, p. 1-9, 2024
B Khaleque, M Cook, J Gow
Proceedings of the 19th International Conference on the Foundations of …, 2024