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Creative Computing

How can AI tools enhance the creative process of (human) game creatives? 


Project areas include:

  • Procedural content of game content (art, level design, audio, etc.)

  • AI-assisted game-creation and playtesting

  • AI tools which allow non-experts to build games

iGGi >>> People <<< relevant to this Theme:

Dr William Smith

Dr William Smith

Supervisor

Creative Computing, Design & Development, Game AI, Player Research

Prof. Marian Ursu

Prof. Marian Ursu

Supervisor

Player Research, Creative Computing

Oliver Withington

Oliver Withington

iGGi PG Researcher

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Florence Smith Nicholls

Florence Smith Nicholls

iGGi PG Researcher

Game AI, Creative Computing, Design & Development, Game Data

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Kyle Worrall

Dr Kyle Worrall

iGGi Alum

Available for post-PhD position

Game Audio, Creative Computing

Dr Laurissa Tokarchuk

Dr Laurissa Tokarchuk

Supervisor

Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Dr Shanxin Yuan

Dr Shanxin Yuan

Supervisor

Creative Computing, Immersive Technology, Applied Games, Game AI, Player Research

iGGi >>> Publications <<< relevant to this Theme:

The Dark Souls of Archaeology: Recording Elden Ring

F Smith Nicholls, M Cook

FDG22: 17th International Conference on the Foundations of Digital Games Athens Greece, Article No 17, p. 1-10, 2022

On Mixed-Initiative Content Creation for Video Games

G Lai, FF Leymarie, W Latham

IEEE Transactions on Games, 2022

Increasing the Diversity of Deep Generative Models

S Berns

Proceedings of the AAAI Conference on Artificial Intelligence, vol. 36, issue 11, pp 12870-12871, 2022

Forging new narratives

NB Ben-Meir, L Dudek, Tomica, A Wilson

Visual Communication 21 (3), 437-450, 2022

The Dark Side of Game Jams

N Wearn, G Lai

Game Jams-History, Technology, and Organisation, 95-106, 2022

Visualising Generative Spaces Using Convolutional Neural Network Embeddings

O Withington, L Tokarchuk

arXiv preprint arXiv:2210.17464, 2022

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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