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Creative Computing

How can AI tools enhance the creative process of (human) game creatives? 


Project areas include:

  • Procedural content of game content (art, level design, audio, etc.)

  • AI-assisted game-creation and playtesting

  • AI tools which allow non-experts to build games

iGGi >>> People <<< relevant to this Theme:

Prof. Alex Wade

Prof. Alex Wade

Supervisor

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Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Kyle Worrall

Dr Kyle Worrall

iGGi Alum

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Game Audio, Creative Computing

Dr James Walker

Dr James Walker

Supervisor

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Game AI, Game Data, Creative Computing, Esports

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

User-centred collecting for emerging formats

F Smith Nicholls, GC Rossi, I Cooke, L Clark, T Pyke

User-centred collecting for emerging formats. New Review of Hypermedia and Multimedia, 30(1–2), p. 114–128.

Using Generative AI as an Artistic Material: A Hacker's Guide

T Broad

XAIxArts: 2nd international workshop on eXplainable AI for the Arts at the ACM Creativity and Cognition Conference, 2024

Final Fantasy VII Remake Music Redesign for Evolved Expectations Across Console Generations

K Worrall

Journal of Sound and Music in Games 5 (4), 34-57, 2024

NoiseBandNet: controllable time-varying neural synthesis of sound effects using filterbanks

A Barahona-Rios, T Collins

IEEE/ACM Transactions on Audio, Speech, and Language Processing 32, 1573-1585, 2024

Permalife of the Archive: Archaeogaming as Queergaming

F Smith Nicholls

FDG24: 19th International Conference on the Foundations of Digital Games Worcester MA USA, Article No 66, p. 1-9, 2024

Experiments in motivating exploratory agents

B Khaleque, M Cook, J Gow

Proceedings of the 19th International Conference on the Foundations of …, 2024

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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