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Creative Computing

How can AI tools enhance the creative process of (human) game creatives? 


Project areas include:

  • Procedural content of game content (art, level design, audio, etc.)

  • AI-assisted game-creation and playtesting

  • AI tools which allow non-experts to build games

iGGi >>> People <<< relevant to this Theme:

Prof. Alex Wade

Prof. Alex Wade

Supervisor

Player Research, Applied Games, Creative Computing, Game Data, Esports

Dr Kyle Worrall

Dr Kyle Worrall

iGGi Alum

Available for post-PhD position

Game Audio, Creative Computing

Dr James Walker

Dr James Walker

Supervisor

Game AI, Game Data, Creative Computing, Esports

Oliver Withington

Oliver Withington

iGGi PG Researcher

Available for post-PhD position

Game AI, Creative Computing, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

Is computational creativity flourishing on the dead internet?

T Broad

ICCC'24: 15th International Conference on Computational Creativity, 2024

Art and the science of generative AI

Z Epstein, A Hertzmann, IHC, M Akten, H Farid, J Fjeld, MR Frank, M Groh, L Herman, N Leach, R Mahari, “S” Pentland, O Russakovsky, H Schroeder, A Smith

Science vol. 380, issue 6650, p. 1110-1111, American Association for the Advancement of Science

Deep Learning for the Synthesis of Sound Effects

A Barahona-Rios

University of York, 2023

Trash to Treasure: Using text-to-image models to inform the design of physical artefacts

A Smith, H Schroeder, Z Epstein, M Cook, S Colton, A Lippman

The AAAI-23 Workshop on Creative AI Across Modalities

Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology

K Worrall, T Collins

IEEE Transactions on Games, 2023

AI-Generated Imagery: A New Era for the 'Readymade'

A Smith, M Cook

SIGGRAPH Asia 2023 Art Papers

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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