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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi Alum
Available for post-PhD position
G Lai, FF Leymarie, W Latham, T Arita, R Suzuki
Computer Graphics Forum 40 (2), 659-681, 2021
S Colton, S Berns, BP Ferrer
at AISB 2021 (CC2021), 7, 2021
M Akten
Goldsmiths, University of London, 2021
S Colton, A Smith, S Berns, R Murdock, M Cook
Proceedings of the International Conference on Computational Creativity, 2021
M Akten, R Fiebrink, M Grierson
arXiv preprint arXiv:2003.00910, 2020
G Lai, W Latham, FF Leymarie
International Conference on the Foundations of Digital Games (FDG ’20), 2020