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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi PG Researcher
Available for post-PhD position
iGGi Alum
D Berio, FF Leymarie, R Plamondon
18th Biennial Conference of the International Graphonomics Society (IGS). Gaeta, Italy 18-21 June 2017
M Akten
Memo Akten's Website, 2017
D Berio, M Akten, FF Leymarie, M Grierson, R Plamondon
Proceedings of the 4th International Conference on Movement Computing, 1-8, 2017
D Berio, S Calinon, FF Leymarie
2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pp 3981-3986, 2016
T Broad, M Grierson
ACM SIGGRAPH 2016 Posters, 54, 2016
ICLR