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Applied Games

How might we design and use games to support health, learning, work, and conduct scientific research? 


Project areas include:

  • Games for therapy and diagnosis, particularly in mental health

  • Analysis of game behaviours for research into human psychology

  • Games for understanding the impact of behaviours on the environment

iGGi >>> People <<< relevant to this Theme:

Dr Nuria Peña Pérez

Dr Nuria Peña Pérez

iGGi Alum

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Applied Games

Prof. Greg Slabaugh

Prof. Greg Slabaugh

Supervisor

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Applied Games, Creative Computing, Immersive Technology

Luiza Gossian

Luiza Gossian

iGGi PG Researcher

Available for placement

Applied Games, Design & Development

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

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Applied Games, Design & Development, Game Data

Dr Michael Saiger

Dr Michael Saiger

iGGi Alum

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Applied Games, Design & Development, Player Research

Philip Smith

Philip Smith

iGGi PG Researcher

Available for placement

Applied Games, Design & Development

Dr Laurissa Tokarchuk

Dr Laurissa Tokarchuk

Supervisor

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Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI

Pilar Zhang Qiu

Pilar Zhang Qiu

iGGi Alum

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Applied Games

Prasad Sandbhor

Prasad Sandbhor

iGGi PG Researcher

Available for post-PhD position

Applied Games, Design & Development

Filip Sroka

Filip Sroka

iGGi PG Researcher

Available for placement

Game AI, Applied Games, Immersive Technology

Prof. Alex Wade

Prof. Alex Wade

Supervisor

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Player Research, Applied Games, Creative Computing, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

Quartz Crystal Resonator for Real-Time Characterization of Nanoscale Phenomena Relevant for Biomedical Applications

LA Carvajal Ahumada, OL Herrera Sandoval, N Pena-Perez, ...

In-situ Characterization Techniques for Nanomaterials, 289-350, 2018

A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns

X Pan, T Collingwoode-Williams, A Antley, H Brenton, B Congdon, ...

Frontiers in Robotics and AI, 80, 2018

Intrinsic elicitation: A model and design approach for games collecting human subject data

D Gundry, S Deterding

Proceedings of the 13th International Conference on the Foundations of …, 2018

The effect of lip and arm synchronization on embodiment: a pilot study

T Collingwoode-Williams, M Gillies, C McCall, X Pan

2017 IEEE Virtual Reality (VR), 253-254, 2017

O Que São Jogos

DO LUDES, G XEXÉO, A CARMO, A ACIOLI, B TAUCEI, C DIPOLITTO, ...

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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