top of page

Search Results

Search this site

Results found for empty search

  • Analysis of vanilla rolling horizon evolution parameters in general video game playing

    < Back Analysis of vanilla rolling horizon evolution parameters in general video game playing Link Author(s) RD Gaina, J Liu, SM Lucas, D Perez-Liebana Abstract More info TBA Link

  • Is a robot needed to modify human effort in bimanual tracking?

    < Back Is a robot needed to modify human effort in bimanual tracking? Link Author(s) N Pena-Perez, J Eden, E Ivanova, E Burdet, I Farkhatdinov Abstract More info TBA Link

  • IGGI students and staff at the 2019 IGGI Conference | iGGi PhD

    < Back IGGI students and staff at the 2019 IGGI Conference The annual IGGI conference assembles is your games research download from 50+ PhD students at York, Goldsmiths, QMUL, and Essex Universities. Previous 12 Oct 2020 Next

  • Reliving 10 years old: Descriptive Insights into Retro Gaming

    < Back Reliving 10 years old: Descriptive Insights into Retro Gaming Link Author(s) N Ballou, N Bowman, T Hakman, AK Przybylski Abstract More info TBA Link

  • Pinpointing the problem: Providing page numbers for citations as a crucial part of open science

    < Back Pinpointing the problem: Providing page numbers for citations as a crucial part of open science Link Author(s) LY Xiao, N Ballou Abstract More info TBA Link

  • iGGi Game Jam 2023 | iGGi PhD

    < Back iGGi Game Jam 2023 The iGGi Game Jam has kicked off on 11 January 2023 and this year’s theme was TRANSFERENCE - check out what the jammers came up with! Here’s a quick summary of the submitted games (in no particular order): Prison of the Endless by James Goodman, Prasad Sandbhor, George Long Agony Haunt by Callum Deery, Sahar Mirhadi, Amy Smith, Florence Smith Nicholls, Sunny Thaicharoen Pseudo Judo by Toby Best, Bobby Khaleque, Dimitris Menexopoulos, Oliver Withington Trip to the Moon by Charline Foch, FrancescaFoffano, Carlos Gonzalez Diaz Outbalance by Yu-Jhen Hsu, Peyman Hosseini, Nirit Binyamini Ben-Meir, Dominik Jeurissen Move The Groove by Dan Cooke, Nathan John-McDougall Pitch ‘it by Michael Saiger Nick Cage's Face Off 2 by Adrián Barahona-Ríos, Matt Whitby Mind Shift by Remo Sasso, Michelangelo Conserva, James Gardner *hacker voice* I’M IN. –– A Hacking Mechanic Supplement by Younès Rabii I know that person by Madeleine Frister, Maximilian Croissant Harlan by Luke Farrar, Tom Wells, Lauren Winter, Evgenii Kashin General audio support to various games was lent by Erin Robinson. And links to all of these games can of course be found via the iGGi GAMES page here or alternatively also via this page on itch: https://itch.io/jam/iggi23/entries There even was a Mini Contest on the last jam day!! Prizes went to the following teams and categories: Agony Haunt won MUCH WOW Nick Cage's Face Off 2 won BUT… WHY? Harlan won LESS IS MORE Outbalance won GIT GUD Pseudo Judo won IT’S A FEATURE Many Congrats to the winners! Yet, it needs to be said: With so many little game gems, it’s nigh impossible to pick favourites! The Game Jam wrapped on Friday afternoon - see twitter thread: Previous 13 Jan 2023 Next

  • XAIxArts Manifesto: Explainable AI for the Arts

    < Back XAIxArts Manifesto: Explainable AI for the Arts Link Author(s) N Bryan-Kinns, SJ Zheng, F Castro, M Lewis, JR Chang, G Vigliensoni, ... Abstract More info TBA Link

  • Bimanual interaction in virtually and mechanically coupled tasks

    < Back Bimanual interaction in virtually and mechanically coupled tasks Link Author(s) NP Pérez Abstract More info TBA Link

  • Academic Pathways into Games | iGGi PhD

    Academic Pathways into Games iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Academic Avenues into Games You are interested in pursuing Games as an academic career or would like to complement your CV with an academic degree in Games. But.. ...iGGi is no longer recruiting! "What now??" you ask. iGGi has recruited its last of (a total of) 10 cohorts in 2023 as the 2x5 years of scheduled intakes have been completed, and there is no funding for any further cohorts. Many of you have since contacted us to ask if there are other academic avenues into Games. So we thought we'd dedicate a page (this one) to this very topic, and lay out the options available to you via the iGGi partner universities. At Queen Mary University of London Bachelor Degree: BSc Computer Science and Artificial Intelligence BSc Computer Science BSc Computer Systems Engineering BA Digital Media BA Creative Arts and Media Masters Degree: MSc Artificial Intelligence MSc Advanced Computer Science MSc Data Science MA Digital Media and Global Culture PhD: The Game AI Research Group (GAIG) at Queen Mary University of London Centre for Multimodal AI (CMAI) Also check out our list of suitable supervisors at QMUL on our iGGi Supervisor page (you can filter by location, and/or research theme) At the University of York Bachelor Degree: BSc Interactive Media BA Digital Media, Culture and Communication Masters Degree: MA Digital Media and Culture MA Social Media and Management MA Management in the Creative and Cultural Industries PhD: For suitable supervisors at UoY check out our iGGi Supervisor page (you can filter by location, and/or research theme) At the University of Essex Bachelor Degree: BSc Computer Games BSc Computer Games (incl. foundation year) Masters Degree: MSc Advanced Computer Science MSc Artificial Intelligence PhD: For suitable supervisors at Essex check out our iGGi Supervisor page (you can filter by location, and/or research theme) At Goldsmiths, University of London Bachelor Degree: BSc Games Development BSc Computer Games Programming BSc Creative Computing BSc Digital Arts Computing Masters Degree: MA Games and Playful Design MA Computer Games: Art & Design MA Computational Arts MA/BSc Virtual & Augmented Reality PhD: MPhil/PhD Arts & Computational Technology at Goldsmiths For suitable supervisors at Goldsmiths check out our iGGi Supervisor page (you can filter by location, and/or research theme) Funding Funding your studies can be a challenging endeavor at any level, but given our existing scope of Postgraduate level, the below points relate specifically to financing PhD studies. In the UK, there are six different types of funding sources to consider for financing a PhD: Government Funding through organisations such as the UKRI (iGGi, for instance, is a PhD programme funded by the EPSRC , which is one of UKRI's nine councils) >>> check out the UKRI Funding Finder Postgraduate Research Loans , available to individual PhD students >>> check out gov.uk's Doctoral Loan info page Most universities offer a very limited amount of their own "Studentships " and it is best to contact the respective university (or even the department) directly to find out more Charities and Trusts support individual PhD students through the award of Scholarships and Bursaries >>> check out the turn2us search tool which offers a custom-search-able database of grants you might qualify for Companies may directly investing in research projects that are of business interest to them and partner with a relevant university, or directly sponsor a PhD student And of course, if this is an option available to you, you can try and self-fund your course Games Courses at non-iGGi Universities There are many other universities in the UK that offer games-related courses, the below links are but a small selection, just to give you a starting point. Please note that this is not intended to be a ranking or particular recommendation in any way, and that the listing is merely based on our recent collaborations, interactions, and existing contacts with individuals or specific projects at these institutions. King's College London >> King's Institute for Artificial Intelligence University of Abertay >> Department of Games and Arts University College London >> Cinematic and Videogame Architecture University of the Arts London >> Game Design University of Hertfordshire >> 3D Games Art & Design University of East London >> Game Programming University of Staffordshire >> Games Courses Birmingham City University >> Game Studies You can also check out this games map website from Ukie which lists, among other games-relevant entities, academic institutions that offer games courses.

  • Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling

    < Back Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link

  • TAG: Terraforming Mars

    < Back TAG: Terraforming Mars Link Author(s) RD Gaina, J Goodman, D Perez-Liebana Abstract More info TBA Link

  • How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

    < Back How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link

  • Bluesky_Logo wt
  • LinkedIn
  • YouTube
  • mastodon icon white

Copyright © 2023 iGGi

​

Privacy Policy

​

The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

bottom of page