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- Dr Anthony Constantinou
< Back Dr Anthony Constantinou Queen Mary University of London Supervisor Anthony Constantinou’s research is on Bayesian Artificial Intelligence for causal discovery and intelligent decision making under uncertainty. He applies his research to a wide range of areas, including gaming, sports, medicine and finance. He is the founder of the Bayesian Artificial Intelligence research lab at Queen Mary University of London. He is interested in supervising students who are interested in working with machine learning algorithms that discover causal relationships from data (applied to game data), or building intelligent decision-making models using Bayesian networks (applied to game data). Please note that these projects focus on working with game data. Students interested in these projects should have skills that are relevant to: Machine learning for causal discovery Bayesian networks Statistics and probability theory a.constantinou@qmul.ac.uk Email Mastodon https://www.constantinou.info Other links Website https://www.linkedin.com/in/anthony-c-constantinou-728b6b49/ LinkedIn BlueSky Github Themes Game AI - Previous Next
- Dr Yongxin Yang
< Back Dr Yongxin Yang Queen Mary University of London Supervisor Dr Yongxin Yang is a lecturer in financial technology at Queen Mary University of London, UK and he is also a part-time professor in finance at Southwestern University of Finance and Economics, China. His research is in the area of meta learning and its interactions with other machine learning paradigms like reinforcement learning. He has broad interests in applied machine learning, esp. for finance problems, for example, portfolio optimization and financial derivatives pricing. For the project of meta reinforcement learning, we want to explore the learning algorithms that can transfer an existing RL agent into a new task (e.g., a new game episode) with the minimal effort on retraining it. For the project of AI Economist, we are going to create a multi-agent system, where each agent behaves like a human being who will interacts with the environment and other agents (e.g., produce and trade), then we study how a certain policy (e.g., monetary and tax) affects the economy. yongxin.yang@qmul.ac.uk Email Mastodon https://yang.ac/ Other links Website LinkedIn BlueSky https://github.com/wOOL/ Github Themes Applied Games Game AI Game Data - Previous Next
- Dr Zoe Handley
< Back Dr Zoe Handley University of York Supervisor Zoe Handley is a Senior Lecturer (Associate Professor) in Language Education. She is an interdisciplinary researcher, with a background in language technology, who recognizes the value of quantitative as well as qualitative work in this area. Her earlier work focused on the evaluation of speech synthesis for use in language learning and teaching. Since then she has carried out a systematic review of evidence for the use of technology to support English language learning in primary and secondary schools and supervised a number of theses evaluating applications of technology for language learning. These have typically explored the use of web 2.0 and Computer-Mediated Communication (CMC) technologies. Further to this she is interested in how learners autonomously use technology to support their learning in contexts such as study abroad. Zoe is currently particularly interested in teacher thinking in relation to the integration of technology to support language learning and developing and evaluating training to support teachers in making decisions about what technologies to integrate into their teaching, for what purposes and how. Zoe welcomes applications from PhD students interested in designing and evaluating educational activities that harness the affordances of digital technologies to create conditions and engage learners in processes that are known to support language learning. zoe.handley@york.ac.uk Email https://sites.google.com/york.ac.uk/pivotal-group/about Mastodon https://www.york.ac.uk/education/our-staff/academic/zhandley/ Other links Website https://www.linkedin.com/in/zoe-handley-a730b58/ LinkedIn BlueSky Github Themes - Previous Next
- Dr Adrian Bors
< Back Dr Adrian Bors University of York Supervisor Adrian G. Bors is an Associate Professor at the University of York and has published more than 150 papers in international journals and conferences in the areas of his research interests. He is interested in supervising projects related to the application of novel artificial intelligence methods and computer vision in Game AI. One of the areas of interest is in the modelling of game characters (intelligent agent) continuously learning from their environments, able to transfer their knowledge from one stage to the next, while accumulating the information, like human/animal beings and enabling to continuously adapt to their environments. Another topic of interest is represented by conditional image and video generation for developing game environments. The conditional video/image generation will depend on certain factors that can be pre-established or be the result of self-learning by an (intelligent agent). Most existing games relying on no movement representation lack in representing realistic and continuous movement. In this direction of research, we will aim to generated video which would be consistent with realistic movement of game characters. Specific attention will be paid to modelling the interaction of the generated movement with the environment or other actors (game characters). In another direction of research, Adrian G. Bors will supervise projects in digital watermarking of 3D graphical characters. Codes will be invisible embedded and retrieved from the 3D graphics representations. The code embedded, like the DNA in human/animals, will enable the character to act in specific ways, defining behavioural traits in similarly looking graphics characters. adrian.bors@york.ac.uk Email https://www.researchgate.net/profile/Adrian-Bors Mastodon https://www-users.cs.york.ac.uk/adrian/ Other links Website https://www.linkedin.com/in/adrian-bors-32a3668/ LinkedIn BlueSky https://github.com/AdrianBors Github Themes Game AI - Previous Next
- Dr Pengcheng Liu
< Back Dr Pengcheng Liu Queen Mary University of London Supervisor Dr Pengcheng Liu is a Lecturer (Assistant Professor) at the Department of Computer Science, University of York, UK. He is an internationally leading expert in robotics, Artificial Intelligence and human-machine interaction. He has been leading and involving in several research projects, including EPSRC, Innovate UK, Horizon 2020, Erasmus Mundus, FP7-PEOPLE, HEIF, NHS I4I, NSFC, etc. Several of his research works were published on top-tier journals and leading conferences in the fields of robotics and AI. Before joining York, he has held several academic positions including a Senior Lecturer at Cardiff School of Technologies, Cardiff Metropolitan University, UK, a joint Research Fellowship at Lincoln Centre for Autonomous Systems (LCAS) and Lincoln Institute of Agri-Food Technology (LIAT), University of Lincoln, UK, a Research Assistant and a Teaching Assistant at Bournemouth University, UK. I also held academic positions as a Visiting Fellow at Institute of Automation, Chinese Academy of Sciences, China and Shanghai Jiao Tong University, China. Dr Liu is a Member of IEEE, IEEE Robotics and Automation Society (RAS), IEEE Systems, Man and Cybernetics Society (SMC), IEEE Control Systems Society (CSS) and IFAC. He is member of IEEE Technical Committees (TC) on Bio Robotics, Soft Robotics, Robot Learning, and Safety, Security and Rescue Robotics. He has published over 60 journal and conference papers. Dr Liu serves as an Associate Editor for IEEE Access and PeerJ Computer Science. He received the Global Peer Review Awards from Web of Science in 2019, and the Outstanding Contribution Awards from Elsevier in 2017. He was selected as regular Fundings/Grants reviewer for EPSRC, NIHR and NSFC. Dr Liu’s research interest relevant to CDT IGGI include applied games for healthcare and rehabilitation applications, as well as using mixed reality and machine learning for human-machine interactions. He is particularly interested in supervising students with a design, HCI, computer science or behavioural sciences background on the following topics: applied games for healthcare and rehabilitation design for adaptive mixed reality system for physical therapy and neurological rehabilitation design for physical and cognitive behaviour change learning for human intention prediction analysis of mixed reality rehabilitation system with biological signals (EEG, sEMG) pengcheng.liu@york.ac.uk Email Mastodon https://sites.google.com/view/pliu Other links Website https://www.linkedin.com/in/pengcheng-liu-12703288/ LinkedIn BlueSky Github Themes Applied Games Game AI Immersive Technology - Previous Next
- Dr Gaetano Dimita
< Back Dr Gaetano Dimita Queen Mary University of London Supervisor Gaetano Dimita is a senior lecturer in International Intellectual Property Law working on Games and Interactive Entertainment Law, Regulations, Transactions and esports law. He is the Director of the Institute for Interactive Entertainment Law and Policy, the founder and editor-in-chief of the Interactive Entertainment Law Review, Edward Elgar, and the organiser of the ‘More Than Just a Game’ conference series. Gaetano is also the Deputy Director of the Queen Mary Intellectual Property Institute (QMIPRI), The Director of eLearning, CCLS, the Deputy Director of Education, CCLS, and the Director of the LLM in Intellectual Property Law. Outside of Queen Mary, he serves as Executive Committee member of the British Literary and Artistic Copyright Association, the UK national group of the Association Litteraire et Artistique Internationale; as Board Member of the National Video Game Museum; as member of the British Copyright Council - Copyright and Technology Working Group; as member of the UK IPO Copyright Advisory Council, member of the UK Department for International Trade’s Intellectual Property Expert Trade Advisory Group (IP ETGA). He is also a member of Italian Bar Association (Rome), the Video Game Bar Association, the Fair Play Alliance, and the Higher Education Video Game Association. He is particularly interested in supervising interdisciplinary research on games and interactive entertainment law and regulation. Research themes: Game AI Games with a Purpose Computational Creativity E-Sports Player Experience g.dimita@qmul.ac.uk Email Mastodon https://www.qmul.ac.uk/law/people/academic-staff/items/dimita.html Other links Website https://www.linkedin.com/in/gaetano-dimita-06484544/?originalSubdomain=uk LinkedIn BlueSky Github Themes Applied Games Creative Computing Esports Game AI Player Research - Previous Next
- 404 Error Page | iGGi PhD
404 Error Page iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Page Not Found. Looks like this page has been deleted or doesn't exists. Go to Homepage
- 404 Error Page | iGGi PhD
404 Error Page iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Page Not Found. Looks like this page has been deleted or doesn't exists. Go to Homepage








