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- Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets
< Back Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets Link Author(s) G Lai, I Vecchi Abstract More info TBA Link
- Climate Club: A Group-based Game to Support Sensemaking of Climate Actions
< Back Climate Club: A Group-based Game to Support Sensemaking of Climate Actions Link Author(s) P Sandbhor, J Hook Abstract More info TBA Link
- Videogame Correlates of Real Life Traits and Characteristics.
< Back Videogame Correlates of Real Life Traits and Characteristics. Link Author(s) AV Kokkinakis Abstract More info TBA Link
- Kinematics reconstruction of static calligraphic traces from curvilinear shape features
< Back Kinematics reconstruction of static calligraphic traces from curvilinear shape features Link Author(s) D Berio, FF Leymarie, R Plamondon Abstract More info TBA Link
- Weighting NTBEA for game AI optimisation
< Back Weighting NTBEA for game AI optimisation Link Author(s) J Goodman, S Lucas Abstract More info TBA Link
- BlitzGame Studios
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. BlitzGame Studios
- LAST EVER iGGi Cohort – Sep 2023 Start | iGGi PhD
< Back LAST EVER iGGi Cohort – Sep 2023 Start iGGi is proud to announce that we have now successfully recruited a total of 120 PhD researchers over its two funding runs (i.e., “IGGI 1” and “IGGI 2” which each granted funding for 5 years of new intake), resulting in a total of 10 cohorts of 12 new researchers on average per year. While this is sad news for those who were hoping to apply to the programme in future as there won’t be any further recruitment, we are excited about the high quality of work that iGGis on the programme have so far achieved and about what is still to come. Our last ever intake comprises a total of 16 new researchers who are about to start the programme officially at the beginning of this October (2023). We’ve seen teasers of their research projects during the “Year 1 Buzz” session of last week’s iGGi conference, and, diverse though they were in their topic areas, they all looked very promising. – We can’t wait to hear more of it!! If you are a new iGGi Year 1 and happen to read this: Here’s a warm welcome to you from the iGGi Community - to many years of shared work and fun! Previous 18 Sept 2023 Next
- Using machine learning to generate engaging behaviours in immersive virtual environments
< Back Using machine learning to generate engaging behaviours in immersive virtual environments Link Author(s) GC Dobre Abstract More info TBA Link
- "Moments to Talk About": Designing for the Eudaimonic Gameplay Experience
< Back "Moments to Talk About": Designing for the Eudaimonic Gameplay Experience Link Author(s) T Cole Abstract More info TBA Link
- Writing Retreat at Ammerdown | iGGi PhD
< Back Writing Retreat at Ammerdown 14 iGGi PGRs from QMUL, York, and Goldsmiths attended the three day writing retreat at Ammerdown near Bath at the end of March 2023. Everyone seemed to have a good time socially, but more importantly in their writing! This word cloud aptly summarise some of the feedback when PGRs were asked: “In one word please describe the Writing Retreat” Perceived primary benefits of attending included: Networking and focusing as a hive mind; Working together in a focused environment; Being away from home/university to provide time to focus; Increased motivation and less distraction because everyone was working at the same time; Bonding and understanding each other's writing journeys. Over 80% of attendees said that the networking and discussing matters with members of other CDTs was really useful. Over 80% also said getting away from their usual environment is effective in helping them think more clearly and/or (over 75%) more creatively. Previous 3 Apr 2023 Next
- Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence
< Back Clinicians Risk Becoming "Liability Sinks" for Artificial Intelligence Link Author(s) T Lawton, P Morgan, Z Porter, S Hickey, A Cunningham, N Hughes, ... Abstract More info TBA Link
- Searching for an (un) stable equilibrium: experiments in training generative models without data
< Back Searching for an (un) stable equilibrium: experiments in training generative models without data Link Author(s) T Broad, M Grierson Abstract More info TBA Link




